Katarn Armor

Katarn Armor
Model: Katarn-class Republic Commando Body Armor
Type: Commando armor
Scale: Character
Cost: Not available for sale
Availability: 4, X
Game Notes:
Armor Protection: +2D physical and energy, -1D Dexterity
and related skills.
Comlink: Tongue-activated helmet comlink.
Retractable Vibroblade: Concealed in right gauntlet, does
STR+1D+2 damage, uses melee combat skill. May be set
to automatically spring out every time the user punches
something, in which case it uses the brawling skill.
Sealed Body Glove: Climate controlled body glove and
breath filter allows operation in uncomfortably cold or warm
climates and limited protection in toxic-air environments.
Sealed suit allows up to five minutes exposure to the
vacuum of space.
Auto-Bacta Injectors: When the wearer suffers a Wounded
or worse injury, the system automatically injects bacta on
the affected area. This does not actually heal the wound,
but reduces the injury penalty by 1D (and keeps an
Incapacitated character awake, as if he was only Wounded
Twice). Unit has a single charge; multiple bacta injections
grant no further benefits.
MFTAS: Multi-Frequency Targeting Acquisition System;
adds +2D to Perception and search checks in low-visibility
situations, +1D to ranged weapon skill uses against targets
moving more than 10 meters per round; polarized lenses
prevent flash-blinding.
Viewplate: Macrobinocular imaging set (50-100/200/500
meters range) with UV nightvision (See MFTAS, above).
Utility Belt: High-tension wire, grappling hooks, spare
blaster power packs, ion flares, concentrated rations, spare
comlink, water packs, 2 medpacs, additional supplies
pouches.

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