Archiv der Kategorie: Droiden

Joe-1 – Humanoider Arbeiter Droide

  • Modell: Joe-1
  • Typ Humanoider Arbeiter Droide
  • Größe 1,8m
  • Kosten 10.300
  • Bewegungsweite: 10
  • Charakter Punkte: 5
  • Standart Ausrüstung:
    • Kleidung
    • Werkzeug (den Umständen entsprechend)
    • Ausrüstungsgürtel

  • Geschicklichkeit: 1w
    • Ausweichen: 3w
  • Mechanik: 3w
    • Bodenfahrzeuge: 4w
    • Exoskelette: 4w
    • Schürfen: 4w
  • Stärke: 3w
    • Ausdauer: 4w
    • Heben: 4w
    • Klettern / Springen: 4w
  • Technik: 3w
    • Arbeitswissen: 4w
  • Wahrnehmung: 1w
  • Wissen: 1w
    • Überleben: 3w
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Joe-2 – Humanoider Soldat Droide

  • Modell: Joe-2
  • Typ: Humanoider Soldat Droide
  • Größe: 1,8m
  • Kosten: 17.200
  • Bewegungsweite: 12
  • Charakter Punkte: 5
  • Standart Ausrüstung:
    • Kleidung;
    • Sensorenpack;
    • Ausrüstungsgürtel;
    • Vibroblade (Schaden: St+1w+2 bis St+3w);
    • Planetare Spezialausrüstung;
    • M4 (Reichw:1-10/25/50; Schaden: Wucht:4w+2/Expl.:5w+1/Stun.:5w+1)

  • Geschicklichkeit: 3w
    • Ausweichen: 4w
    • Blaster: 4w
    • Laufen: 3w
  • Mechanik: 2w
    • Kommunikation: 2w+1
    • Bodefahrzeuge: 3w+
    • Sensoren: 4w
  • Stärke: 3w
    • Ausdauer: 4w
    • Schwimmen: 3w+1
    • Klettern / Springen: 4w
  • Technik: 1w
    • Bodenfahrzeuge Reparatur: 2w
  • Wahrnehmung: 2w
    • Suchen: 4w
  • Wissen: 1w
    • Überleben: 3w
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Joe-3 – Humanoider Raumschiff Techniker Droide

  • Modell: Joe-3
  • Typ: Humanoider Raumschiff Techniker Droide
  • Größe: 1,8m
  • Kosten: 12.100
  • Bewegungsweite: 9
  • Charakter Punkte: 5
  • Standart Ausrüstung:
    • Kleidung;
    • Werkzeug (den Umständen entsprechend);
    • Ausrüstungsgürtel;
    • Raumanzug;
    • M4 (Reichweite:1-10/25/50); Schaden: Wucht:4w+2 / Expl.:5w+1 / Stun.:5w+1)

  • Geschicklichkeit: 2w
    • Ausweichen: 3w
    • Blaster: 3w
  • Mechanik: 2w
    • Sensoren: 3w
    • Kommunikation: 3w
  • Stärke: 1w
    • Ausdauer: 3w
  • Technik: 3w
    • Raumjäger Reparatur: 4w
    • Sternenschiff Reparatur: 4w
    • Raumtransporter Reparatur: 4w
  • Wahrnehmung: 1w
    • Nachforschung: 3w
  • Wissen: 1w
    • Techniker: 3w
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Joe-4 – Humanoider Soldaten Droide

  • Modell: Joe-4
  • Typ: Humanoider Soldaten Droide
  • Größe: 1,8m
  • Kosten: 13.000
  • Bewegungsweite: 9
  • Charakter Punkte: 0
  • Standart Ausrüstung:
    • Kleidung
    • Überlebensanzug
    • Ausrüstungsgürtel
    • M4 (Reichw:1-10/25/50; Schaden: Wucht:4w+2/Expl.:5w+1/Stun.:5w+1)
    • M41(Reichw:3-75/200/500;Schaden: Wucht:4w+2/Expl.:5w+1/Stun.:5w+1)
    • Standart Überlebens Pack

  • Geschicklichkeit: 3w
    • Ausweichen: 4w
    • Blaster: 4w
    • Schußwaffen: 4w
  • Mechanik: 1w
    • Exoskelette: 3w+2
    • Repulsoren oderBodenfahrzeuge: 3w+2
  • Stärke: 3w
    • Ausdauer: 4w
    • Klettern/Springen: 4w
    • Raufen: 4w
  • Technik: 1w
    • Computer Prog./Rep.: 2w+2
    • Erste Hilfe: 3w
    • Sicherheitstechnik: 2w
  • Wahrnehmung: 2w
    • Schleichen/Verbergen: 3w
    • Suchen: 3w
    • Nachforschen: 3w
  • Wissen: 2w
    • Einschüchtern: 4w
    • Schätzen: 4w
    • Überleben: 4w
    • Willenskraft: 4w
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Joe-5 – Humanoider Raumjäger Pilot Droide

  • Modell: Joe-5
  • Typ: Humanoider Raumjäger Pilot Droide
  • Größe: 1,8m
  • Kosten: 25.000
  • Bewegungsweite: 9
  • Charakter Punkte: 0
  • Standart Ausrüstung:
    • Kleidung
    • Ausrüstungsgürtel
    • Raumanzug
    • M4 (Reichw:1-10/25/50); Schaden: Wucht:4w+2 / Expl.:5w+1 / Stun.:5w+1)

  • Geschicklichkeit: 2w
    • Ausweichen: 4w
    • Schußwaffen: 4w
  • Mechanik: 3w
    • Raumjäger: 5w
    • Raumjägerartillerie: 5w+2
    • Raumjägerdeflektoren: 5w
    • Astrogation: 5w
    • Kommunikation: 4w+2
  • '''Stärke: 2w
    • Ausdauer: 2w+2
  • Technik: 3w
    • Raumjäger Reparatur: 3w+2
  • Wahrnehmung: 1w
    • Nachforschen: 3w+2
  • Wissen: 1w
    • Taktik: 2w
    • Schätzen: 3w+2
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Joe-6 – Humanoider Sternenschiff Pilot Droide

  • Modell: Joe-6
  • Typ: Humanoider Sternenschiff Pilot Droide
  • Größe: 1,8m
  • Kosten: 13.000
  • Bewegungsweite: 9
  • Charakter Punkte: 0
  • Standart Ausrüstung:
    • Kleidung
    • Ausrüstungsgürtel
    • Raumanzug
    • M4 (Reichw:1-10/25/50; Schaden: Wucht:4w+2/Expl.:5w+1/Stun.:5w+1)

  • Geschicklichkeit: 3w
    • Ausweichen: 4w
    • Schußwaffen: 4w
  • Mechanik: 3w
    • Sternenschiff: 4w+2
    • Sternenschiff Artillerie: 5w
    • Sternenschiff Deflektoren: 5w+1
    • Astrogation: 5w
  • Stärke: 1w
    • Ausdauer: 3w+2
  • Technik: 1w
    • Sternenschiff Reparatur: 3w+1
  • Wahrnehmung: 2w
    • Nachforschen: 3w
    • Schätzen: 4w
  • Wissen: 2w
    • Planetensysteme: 4w
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Joe-7 – Humanoider Einzelkämpfer Droide

  • 'Modell: Joe-7
  • Typ: Humanoider Einzelkämpfer Droide
  • Größe: 1,8m
  • Kosten: 55.000
  • Bewegungsweite: 11
  • Charakter Punkte: 0
  • Standart Ausrüstung:
    • Spezielle Kleidung
    • Ausrüstungsgürtel
    • Raumanzug
    • Standart Überlebens Pack
    • Comlink
    • Makrorekorder
    • Evtl. Reittier
    • M4 (Reichw:1-10/25/50; Schaden: Wucht:4w+2/Expl.:5w+1/Stun.:5w+1)
    • M42 (Schaden:Wucht:4w+2; Expl:6w+2; Stun:7w+1;Reichw.:10-200/1500/3800m)
    • M78 Plasma Kanone (Schaden:7w+1; Reichweite: 100-500m /750m/1000m)

  • Geschicklichkeit: 3w
    • Ausweichen: 5w+1
    • Blaster: 4w+2
    • Schußwaffen: 5w+1
    • Kampfsport: 5w
  • Mechanik: 1w+2
    • Exoskelette: 2w+1
    • Kommunikation: 2w+2
    • Reiten: 3w+2
    • Repulsoren: 2w+1
    • Sensoren: 2w+1
  • Stärke: 3w
    • Ausdauer: 4w+2
    • Kämpfen: 4w+2
    • Klettern / Springen: 3w+2
    • Schwimmen: 3w+2
  • Technik: 1w+2
    • Erste Hilfe: 3w+2
    • Sicherheitstechnik: 3w+1
    • Schußwaffen Rep.: 2w+1
    • Sprengtechnik: 4w+1
  • Wahrnehmung: 2w+2
    • Schätzen: 4w+2
    • Schleichen/Verbergen: 4w+1
    • Suchen: 3w+1
    • Nachforschen: 3w+1
  • Wissen: 2w
    • Einschüchtern: 2w+2
    • Willenskraft: 4w+2
    • Bodentaktik: 2w+2
    • Überleben: 2w+2
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Joe-8 – Humanoider Bodentruppen Offiziers Droide

  • Modell: Joe-8
  • Typ: Humanoider Bodentruppen Offizier Droide
  • Größe: 1,8m
  • Kosten: 60.000
  • Bewegungsweite: 11
  • Charakter Punkte: 0
  • Standart Ausrüstung:
    • Spezielle Kleidung
    • Ausrüstungsgürtel
    • Raumanzug
    • Standart überlebens Pack
    • Comlink
    • Makrorekorder
    • Blaster( Schaden: 5w; Reichweite: 3-7m /25m /50m)
    • M42 (Schaden: [Wucht: 4w+2; Explosiv: 6w+2; Stun: 7w+1]; Reichweite: 10-200m /1500m /3800m)
    • M4 (Schaden: [Wucht: 4w+2; Explosiv: 6w+2; Stun: 7w+1]; Reichweite: 1-10m/25m/50m)

  • Geschicklichkeit: 3w
    • Ausweichen: 5w+1
    • Blaster: 4w+2
    • Schußwaffen: 5w+1
    • Kampfsport: 5w
  • Mechanik: 1w+2
    • Exoskelette: 2w+1
    • Kommunikation: 2w+2
    • Reiten: 3w+2
    • Repulsoren: 2w+1
    • Sensoren: 2w+1
  • Stärke: 3w
    • Ausdauer: 4w+2
    • Kämpfen: 4w+2
    • Klettern / Springen: 3w+2
    • Schwimmen: 3w+2
  • Technik: 1w+2
    • Erste Hilfe: 3w+2
    • Sicherheitstechnik: 3w+1
    • Schußwaffen Reparatur: 2w+2
    • Sprengtechnik: 4w+1
  • Wahrnehmung: 2w+2
    • Schätzen: 4w+2
    • Schleichen/Verbergen: 4w+1
    • Suchen: 3w+1
    • Nachforschen: 3w+1
    • Kommandieren: 3w+1
  • Wissen: 3w
    • Einschüchetrn: 3w+2
    • Willenskraft: 5w+2
    • Bodentaktik: 3w+2
    • Überleben: 3w+2
    • Fremdsprachen: 3w+2
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Joe-9 – Schiffs Offizier

  • Modell: Joe-9
  • Typ: Schiffs Offizier
  • Größe: 1,8m
  • Kosten: 60.000
  • Bewegungsweite: 11
  • Charakter Punkte: 0
  • Standart Ausrüstung:
    • Spezielle Kleidung
    • Ausrüstungsgürtel
    • Raumanzug
    • Comlink
    • Blaster( Schaden: 5w; Reichweite: 3-7m /25m /50m);
    • M4 (Schaden: [Wucht: 4w+2; Explosiv: 6w+2; Stun: 7w+1]; Reichweite: 1-10m/25m/50m)

  • Geschicklichkeit: 2w+1
    • Ausweichen: 4w
    • Blaster: 3w+2
    • Schußwaffen: 3w+2
    • Nahkampfwaffen: 3w+2
    • Parieren: 3w
  • Mechanik: 3w
    • Sternensschiff, Raumjäger oder Raumtransporter: 5w+2
    • Deflektoren: 5w+2
    • Artillerie: 5w+2
    • Astrogation: 3w+2
    • Kommunikation: 3w+2
  • Stärke: 2w
    • Ausdauer: 4w+2
    • Kämpfen: 4w
  • Technik: 3w
    • Erste Hilfe: 3w+2
    • Sicherheitstechnik: 3w+2
    • Sternenschiff, Raumjäger oder Raumtransporter Reparatur: 4w+2
  • Wahrnehmung: 2w+1
    • Kommandieren: 4w+1
    • Nachforschen: 3w+1
    • Schätzen: 3w
    • Feilschen: 4w
    • Betrügen: 3w
  • Wissen: 2w+1
    • Willenskraft: 4w
    • Einschüchtern: 3w
    • Fremdsprachen: 3w
    • Geschäfte: 4w
    • Planetensysteme: 3w
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Scrubber Droid

Scrubber Droid Type: Industrial Automaton Scrubber Droid DEXTERITY 2D+2 KNOWLEDGE 1D MECHANICAL 1D PERCEPTION 1D Search 3D STRENGTH 2D+2 TECHNICAL 1D Demolitions 2D Equipped With: -Internal comlink -Environmental compensator (+2D to Strength to resist the effects of extreme heat, water or dust) -Fire extinguisher -Fuel scrubbers -Internal storage (6 Kg) -Sniffers (+1D to search rolls involving scent) -Telescopic grasper arm (2-meter reach) 108 -Tool mount Move: 10 Size: Small Cost: 1,000 Source: Arms and Equipment Guide (page 63)

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JR-8 Maintenance Droid

JR-8 Maintenance Droid
Type: PublicTechnic JR-8 Maintenance Droid
DEXTERITY 1D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
Search 1D+2
STRENGTH 2D
Climbing/jumping 3D+1
TECHNICAL 1D
Any repair skill (pick one) 1D+2, janitor 3D
Equipped With:
-Low-light vision (can see twice as far as a human in dim
light)
-Tool mounts (the droid has one or more appendages that
have tools attached to them)
-Rust inhibitor (the droid’s metal components are resistant
to rust and corrosion)
-Detergent nozzle (the droid can shoot detergent at a target,
and any hit that is not dodged will blind the target for 1D
rounds)
Move: 4
Size: Small

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Gyrowheel 1.42.08

Gyrowheel 1.42.08
Recycling Droid
Type: Veril Line Systems Gyrowell 1.42.08 Series Recycling
Droid
DEXTERITY 3D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
Search 3D
STRENGTH 4D
TECHNICAL 1D
Equipped With:
-Environmental compensator (droid is adapted to work on
water and dust environments)
-Remote receiver (droid is controlled by a central computer,
lacking self-motivation)
-Improved sensors (+2 to search)
-Two retractable grasper arms (2-meter range)
Move: 10
Cost: 2,000
Source: Arms and Equipment Guide (page 67)

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FLR Logger Droid

FLR Logger Droid
Type: Greel Logging Corporation/Industrial Automaton
FLR-series Logger Droid
DEXTERITY 2D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 2D
Search 4D+2
STRENGTH 4D+2
Lifting 6D+2
TECHNICAL 1D
Equipped With:
-Fabritech communications array
-Two heavy manipulator arms
-One heavy (tree-felling) saw
-One light (brush removing) saw)
-Probability projection computer, for assistance in
112
determining how and when a given tree will land.
-Extendible video sensor
-Emrgency audio alarm, for use in the event of a felling
miscalculation
Move: 7
Size: 2 meters
Cost: 2,500
Source: Cynabar’s Fantastic Technology – Droids

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I-C2 Construction Droid

I-C2 Construction Droid
Type: Veril Line Systems Civil-Industrial I-C2 Droid
DEXTERITY 0D
KNOWLEDGE 1D
MECHANICAL 3D
Ground vehicle operation: integral tread system 3D+2,
sensors 3D+1
PERCEPTION 1D
STRENGTH 10D
Lifting 11D
TECHNICAL 2D
Computer programming/repair 3D, general repair 10D,
machinery repair 10D
Equipped With:
-Processing furnace (absorbs damaged structures and
debris and disintegrates it, 10D walker-scale damage)
-Heavy-duty tread system
-Multiple lifting/repair appendages
-Photoreceptor/audio receiver (human range)
Move: 7
Size: 10 meters tall, 30 meters long
Cost: 1,700,000 (new), 975,000 (used)
Equipment: Multiple cleaning and repair tools
Source: Cynabar’s Fantastic Technology – Droids

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AS-M12 Message Droid

AS-M12 Message Droid
Type: Arakyd Seeker AS-M12 Message Droid
DEXTERITY 1D
KNOWLEDGE 2D
Planetary Systems 3D
MECHANICAL 1D
Sensors 3D
PERCEPTION 2D
Search 4D
STRENGTH 2D
TECHNICAL 1D
Computer programming/repair 3D
Equipped With:
-Repulsorlift generator
-Visual and audial sensors
-Vocabulator speech/sound system
-Retractable fine work grasper arm
-Holographic projector/recorder
-Computer I/O jack
Special Abilities:
Message security: A message droid will not convey
its information unless a proper passcode is given.
Circumventing this passcode requires a Heroic droid
programming roll.
Move: 10
Size: 0.5 meters tall
Cost: 4,000 credits
Source: Cynabar’s Fantastic Technology: Droids, Shadows
of the Empire Sourcebook (pages 108-109)

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“Elegance” Message Droid

“Elegance” Message Droid
Craft: Industrial Automaton “Elegance” Message Droid
Model: Message drone
Scale: Starfighter
Length: 9 meters
Crew: None (fully automated droid brain with astrogation
5D)
Cargo Capacity: 15 Kilograms
Consumables: 3 weeks
Hyperdrive Multiplier: x1/3 (limited to 1 jump before
replenishing fuel; maximum of 5 jumps before hyperdrive is
destroyed by wear)
Cost: 250,000 (new; no longer manufactured or readily
available), 50,000 (to replenish fuel)
Nav Computer: Limited to one jump
Space: 5
Hull: 1D
Sensors:
Passive: 100/2D
Scan: 200/3D
Search: 300/4D
Focus: 10/5D
Equipped With:
-Self-destruct mechanism (600 meter blast radius (space
range of less than 1), 9D damage)
-Anti-tampering safeguards. If proper recognition codes are
not received by the droid within 4-10 minutes of sensor
contact (can be modified by the sender to suit individual
115
needs) the self-destruct mechanism is activated. Completion
of the sell-destruct cycle takes 1 minute.
Source: Cynabar’s Fantastic Technology – Droids, The
Truce at Bakura Sourcebook (page 135)

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EG-6 Power Droid

EG-6_Power_Droid-01EG-6 Power Droid
Type: Veril Line Systems EG-6 Power Droid
DEXTERITY 1D
KNOWLEDGE 1D
Languages: droid languages 4D
MECHANICAL 1D
Energize power cells 5D+2
PERCEPTION 1D
STRENGTH 1D
TECHNICAL 3D
Machinery repair 5D, repulsorlift repair 4D+1, systems
diagnosis 5D
Equipped With:
-Video sensor
-Bipedal locomotion
-Ultra-fine manipulator (+1D to Technical skills)
-System diagnosis package, with infrared receptor, sonar, Xray
and spectrometer equipment (+1D to system diagnosis)
-Cybot acoustic signaler (droid and computer languages;
EG-6 can not speak basic or other common languages)
-Armored housing (+2D to Strength)
Move: 3
Size: 1.1 meters
Cost: 2,500 credits
Source: Cynabar’s Fantastic Technology – Droids, Galaxy
Guide 1 – A New Hope (pages 24-25), The DarkStryder
Campaign – Boxed Set (pages 85-86), d20 Core Rulebook
(page 375)

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EG-67

EG-67
Type: Veril Line Systems EG-6 Power Droid
DEXTERITY 1D
KNOWLEDGE 2D
Languages: droid languages
4D
MECHANICAL 1D
Energize power cells 5D+2
PERCEPTION 1D
Search 4D+2
STRENGTH 1D
TECHNICAL 3D
Capital ship repair 4D,
machinery repair 5D,
repulsorlift repair 4D+1, space transports repair 4D,
starfighter repair 4D+2, systems diagnosis 5D
Equipped With:
-Video sensor
-Bipedal locomotion
-Ultra-fine manipulator (+1D to Technical skills)
-System diagnosis package, including infrared receptor,
sonar, X-ray and spectrometer equipment (+1D to system
diagnosis)
-Cybot acoustic signaler (droid and computer languages;
EG-6 can not speak basic or other common languages)
-Armored housing (+2D to Strength)
Move: 3
Size: 1.1 meters
Cost: 4,000 credits (rebuilt)
Source: Galaxy Guide 7 – Mos Eisley (page 58)

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Gonk

Gonk
Type: Veril Line Systems EG-6 Power Droid
DEXTERITY 1D
Dodge 1D+2
KNOWLEDGE 2D
MECHANICAL 1D
Energize power cells
5D+2
PERCEPTION 1D
Bargain 2D
STRENGTH 2D
TECHNICAL 3D
Systems diagnosis 5D
Equipped With:
-Video sensor
-Bipedal locomotion
-Ultra-fine manipulator (+1D to Technical skills)
-Cybot acoustic signaler (droid and computer languages;
EG-6 can not speak basic or other common languages)
Move: 2
Size: 1.1 meters
Cost: 1,750 credits
Source: Star Wars Trilogy Sourcebook SE (pages 167-168),
The Movie Trilogy Sourcebook (page 33)

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AX-M12 (Ayex)

AX-M12 (Ayex)
Type: Modified Arakyd Seeker Message Droid
DEXTERITY 1D
Dodge 1D+2
KNOWLEDGE 3D
Survival 4D+1
MECHANICAL 1D
PERCEPTION 3D
Hide 4D, search 6D+1, search: tracking 7D
STRENGTH 2D
TECHNICAL 2D
computer programming/repair 3D+1
Equipped With:
-Comlink
-Holorecording init x4 (can record and play back up to 20
minutes of footage)
-Improved sensor package (+2 to all search skill rolls)
-Infrared vision (can see in the dark up to 30 meters)
-Locked access (the droid’s shut-down switch is secured or
internally located)
-Motion sensors (+2 to search rolls against moving targets)
-Sonic sensors (+2 to search rolls that involve sound)
-Telescopic vision (the droid’s visual sensors include a longrange
capability)
-Telescopic appendage (can reach up to 2 meters away from
the droid)
Move: 10
Size: 0.5 meters tall
Cost: Not available for sale
Source: Rebellion Era Sourcebook (page 32)

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FE-9Q (Elfie)

FE-9Q (Elfie)
Type: Cybot Galactica E9Q Treadfast Labor Droid
DEXTERITY 2D
Melee weapons: claw 3D
KNOWLEDGE 2D
MECHANICAL 2D
Beast riding 3D+2
PERCEPTION 2D
Search 4D+1
STRENGTH 3D+1
TECHNICAL 2D
Computer programming/repair 3D+1, droid repair 3D+2
Equipped With:
-Armor (+1 to Strength when resisting damage)
-Claw (does Strength rating in damage)
-Telescoping arms (FE-9Q’s arms can extend up to 10
meters from his body)
Move: 8

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Bollux

Bollux
Type: Serv-O-Droid Inc. BLX-5 Labor Droid
DEXTERITY 2D
Brawling parry 3D, dodge 3D, melee parry 3D+1, running
2D+1
KNOWLEDGE 3D
Alien species 4D, cultures 4D+2, planetary systems 3D+1,
streetwise 3D+2, survival 4D, willpower 5D+1
MECHANICAL 3D
Communications 4D+2, ground vehicle operation 4D+2,
hover vehicle operation 4D+2, repulsorlift operation 3D+2,
sensors 5D
PERCEPTION 1D
Con 4D, command:
Fondor work droids
5D, hide 2D, search
3D
STRENGTH 4D
Brawling 4D+1,
climbing/jumping
4D+2, lifting 7D+1,
stamina 8D
TECHNICAL 2D
Capital ship repair
5D+2, demolition:
heavy construction
site clearing 8D,
droid programming
4D, droid repair
5D, ground vehicle
repair 3D, hover
vehicle repair 3D+1,
repulsorlift repair
4D, security 5D,
space transports
repair 4D+2
Equipped With:
-Humanoid body
(two arms, two legs, head)
-High gravity suspension system
-Internal plastron compartment (shockproof, insulated and
airtight)
-Internal computer interface socket
-Two audio receptors (Human range)
-Two photoreceptors (slightly beyond Human range)
-Loudhailer mount
Move: 7
Size: 1.5 meters
Cost: Not for sale
Source: Han Solo and The Corporate Sector Sourcebook
(pages 124-125)

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LIN-D2D

LIN-D2D
Type: Cybot Galactica LIN Demolitionmech Mining Droid
DEXTERITY 1D
Blaster artillery 4D
KNOWLEDGE 1D
Languages 2D
MECHANICAL 1D
PERCEPTION 3D
Gambling 5D+1
STRENGTH 6D
TECHNICAL 3D
Demolition 6D+1
Equipped With:
-Video sensor
-Dual-tread locomotion
-Fine manipulator arm under dome (for planting
explosives)
-Cybot acoustic signaler (can only speak droid languages)
-Armored housing (+2D to Strength)
Move: 3
Size: 0.7 meters
Cost: 800 (used)
Source: Galaxy Guide 7 – Mos Eisley (page 60)

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ZZ-4Z (ZeeZee)

ZZ-4Z (ZeeZee)
Type: JV-21
Housekeeping Droid
DEXTERITY 1D
KNOWLEDGE 2D
Accounting 7D,
bureaucracy 6D,
cultures 5D+2
MECHANICAL 1D
Household appliance
operation 8D
PERCEPTION 2D
Search 5D
STRENGTH 1D
Cleaning 7D, lifting 5D
TECHNICAL 3D
Equipped With:
-Humanoid body (two
arms, two legs)
-Internal database
-Infrared Lintscope
-Vocabulator
Move: 8
Size: 1.6 meters tall
Source: Dark Empire
Sourcebook (pages
131-132)

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TS-Arach Pest Control Droid

TS-Arach Pest Control Droid
Type: MerenData TS-Arach series Pest Control Droid
DEXTERITY 2D
Blaster: mounted 4D, dodge 3D, pesticide hose 4D
KNOWLEDGE 1D
Entomology 3D
MECHANICAL 1D
PERCEPTION 3D
Search 5D
STRENGTH 2D
TECHNICAL 1D
Equipped With:
-Four legs
-Small blaster (3D, 2-5/10/20 meters, ammo: 5)
-Pesticide dispenser (4D)
-One photoreceptor (human range, plus micro-scale)
-Auditory receptors (one human range, one high-frequency)
-Lifeform sensors
-Entomology database
Move: 5
Size: 0.3 meters wide
Cost: 600 credits
Source: Cynabar’s Fantastic Technology – Droids

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Inferno Firefighting Robo

Inferno Firefighting Robo
Type: Corporate Sector Authority Inferno Firefighting Robo
DEXTERITY 4D
Spray nozzle 5D
KNOWLEDGE 1D
Survival: fires 4D+1
MECHANICAL 1D
PERCEPTION 2D
Search 4D
STRENGTH 4D
TECHNICAL 1D
Equipped With:
-Armor with heat-resistant alloy coating (+1D to resist
damage, impervious to heat)
116
-Repulsorlift engine
-Ventrally-mounted spray nozzle with high-pressure fireretardant
foam
-Laser cutter (5D)
-Two heavy gripper arms (+1D to lifting)
-Infrared photoreceptor, echolocation scanner and highintensity
searchlights (+2D to search)
-Loudspeaker
Move: 20

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S9 Heavy Power Droid

S9 Heavy Power Droid
Type: Veril Line Systems S9-series Heavy Power Droid
DEXTERITY 1D
KNOWLEDGE 1D
MECHANICAL 1D
Generator operation 4D
PERCEPTION 1D
STRENGTH 2D
TECHNICAL 1D
Power cell repair 4D, starfighter repair 3D, space transports
repair 3D
Equipped With:
-Reinforced chassis (+1D energy, +2D physical)
-Photoreceptors (human range)
-Binary vocabulator
-Internal heavy generator (recharges one starfighter-scale
vehicle per standard day)
-Heavy treads
-Extendible power transfer cable (6 meters)
Move: 4
Size: 0.75 meters tall
Availability: 2
Cost: 4,000 credits
Source: Cynabar’s Fantastic Technology – Droids

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Messenger Drone

Messenger Drone
Type: Incom Q-Signal Messenger Drone
Scale: Starfighter
Length: 6.2 meters
Skill: Space transports
Crew: None (fully automated droid brain with astrogation
6D, space transports 4D)
Cargo Capacity: 800 kilograms
Consumables: 3 weeks
Cost: 18,500
Hyperdrive Multiplier: x1
Nav Computer: Limited to 1 jump
Space: 7
Hull: 1D
Source: The DarkStryder Campaign – Boxed Set (page 85)

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Tech 4 PDV Messenger Pod

Tech 4 PDV Messenger Pod
Type: Imperial Intelligence Tech 4 Plexus Droid Vessel
DEXTERITY 0D
KNOWLEDGE 1D
Languages 9D, planetary systems 5D
MECHANICAL 1D
Astrogation 3D, plexus droid vessel piloting 4D
PERCEPTION 1D
Search 5D, sneak 7D
STRENGTH 0D
TECHNICAL 1D
Computer programming/repair 7D, plexus droid vessel
repair 7D
Scale: Starfighter
Length: 9 meters
Crew: 12-Cg (storage/transceiving), 12AM (“captain”/
astrogator), A/E Computer (analysis/encoding/translation)
Cost: Not available for sale
Hyperdrive Multiplier: x1/2
Nav Computer: Yes
Maneuverability: 5D
Space: 15
Hull: 2D
Source: Supernova (page 70)

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ASN Courier Droid

ASN Courier Droid
Type: Arakyd Industries ASN-Series Courier Droid
DEXTERITY 2D+2
KNOWLEDGE 1D
Streetwise 2D+1
MECHANICAL 1D
PERCEPTION 1D+2
Hide 4D, search 5D
STRENGTH 3D
TECHNICAL 1D
Computer programming/repair 2D+2
Equipped With:
-Low-light sensors (can see twice as far as a human in dim
light)
-Three interchangeable tool/weapon mounts
Move: 24
Size: Small
Cost: 18,000
Source: Ultimate Adversaries (pages 143-144)

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M4 Message Droid

M4 Message Droid
Type: Cybot Galactica M4 Message Droid
DEXTERITY 1D
Dodge 5D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
STRENGTH 1D
TECHNICAL 1D
Equipped With:
-Holographic projector/
recorder
-Repulsorlift drive unit
with 4-meter flight
ceiling
-Body armor (+2D
physical, +1D energy,
military version only)
-Internal sporting
blaster (3D+1 stun
damage, ranges: 0-5/
10/20, military version
only)
Move: 30
Size: 0.3 meters tall
Cost: 2,000, 4,000 (military version)
Source: Galladinium’s Fantastic Technology (page 24),
Arms and Equipment Guide (page 62)

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EVS Construction Droid

EVS Construction Droid
Type: Veril Line Systems’ EVS Construction Droid
DEXTERITY 1D
KNOWLEDGE 1D
Planetary systems: Coruscant 6D+1
MECHANICAL 1D
PERCEPTION 1D
STRENGTH 3D
TECHNICAL 1D
Construction 7D, demolitions 3D+2, security 4D
Equipped With:
-Battering ram (6D, scale: Starfighter)
113
-Explosive electrical claws (4D, scale: Speeder)
-Heavy shovel arms (6D, scale: Starfighter)
-Implosion wrecking balls (4D, scale: Starfighter)
-Plasma cutters (3D, scale: Walker)
Move: 10
Scale: Starfighter
Size: Forty stories tall
Cost: 900,000
Source: The Jedi Academy Sourcebook (page 23), Coruscant
and the Core Worlds (page 35)

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GRZ-6B Wrecker Droid

GRZ-6B_Wrecker_Droid-01GRZ-6B Wrecker Droid
Type: Serv-O-Droid GRZ-6B Wrecker Droid
DEXTERITY 1D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
Search 2D
STRENGTH 8D
TECHNICAL 1D
Equipped With:
-Two hydrolical legs
-Two heavy manipulator arms
-Layered durasteel plating (+2D physical, +1D energy)
-Industrial-grade plasma torch (7D damage, left palm)
-Laser cutter (5D damage, right palm)
-Shearing maw (STR+2D damage)
-Internal fusion furnace
-Handheld remote commander
Move: 6
Size: 6 meters tall

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Decon III Droid

Decon III Droid
Type: Industrial Automaton Decon III
DEXTERITY 2D
KNOWLEDGE 1D
Decontamination processes 3D
MECHANICAL 1D+1
PERCEPTION 2D
Search 3D, search: containments 5D
STRENGTH 2D
Lifting 2D+1
TECHNICAL 2D
Equipped With:
-Internal four-stage decontamination processor; uses
decontamination processes skill. Can process three
kilograms per hour; difficulty depends upon level of
contamination.
-Visual, infrared and analyzation sensors
-Heavy scooper (+1D to lifting)
-Treads
-Retractable arm
Move: 6
Size: 1.3 meters
Source: Dark Force Rising Sourcebook (page 100), The
Thrawn Trilogy Sourcebook (page 195)

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8D8 Smelter Droid

8D8 Smelter Droid
Type: Roche 8D8 Smelting Operator
DEXTERITY 1D
KNOWLEDGE 1D
MECHANICAL 2D
Machinery operation 4D
PERCEPTION 2D
STRENGTH 4D
Stamina 6D
TECHNICAL 1D
111
Equipped With:
-Humanoid body (two
arms, two legs, head)
-Heat-resistant durasteel
molecularly bonded with
kevlex chassis (4,000
degrees resistance)
-Protected photoreceptors
(-1D to search)
Move: 7
Size: 1.65 meters tall

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RIC-920 General Purpose Droid

RIC-920 General Purpose Droid
Type: Serv-O-Droid RIC-920 General Purpose Droid
DEXTERITY 2D
KNOWLEDGE 1D
MECHANICAL 2D
PERCEPTION 2D
STRENGTH 2D
Lifting 4D+1
TECHNICAL 2D
Equipped With:
-Unipod wheel locomotion system
-Two arms
-Visual and auditory receptors
Move: 12
Size: 1.5 meters tall

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PK General Work Droid

PK General Work Droid
Type: Cybot Galactica PK General
Work Droid
DEXTERITY 2D
KNOWLEDGE 1D
MECHANICAL 2D
PERCEPTION 1D
STRENGTH 1D+1
Lifting 2D+2
TECHNICAL 2D
Equipped With:
-Environmental compensator (heat,
radiation)
-Two manipulator arms
-Two legs
-One photoreceptor
Move: 10
Size: 1.3 meters
Cost: 900 credits

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PK General Work Droid

PK General Work Droid
Type: Cybot Galactica PK General
Work Droid
DEXTERITY 2D
KNOWLEDGE 1D
MECHANICAL 2D
PERCEPTION 1D
STRENGTH 1D+1
Lifting 2D+2
TECHNICAL 2D
Equipped With:
-Environmental compensator (heat,
radiation)
-Two manipulator arms
-Two legs
-One photoreceptor
Move: 10
Size: 1.3 meters
Cost: 900 credits

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ASP-7 Worker Droid

ASP-7_Worker_Droid-01ASP-7 Worker Droid
Type: Industrial Automaton ASP-7 Droid
DEXTERITY 1D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
Search 2D
STRENGTH 1D
Lifting 2D
TECHNICAL 1D
Equipped With:
-Humanoid body (two arms, two legs, head)
-One photoreceptor
-Two auditory receptors
Story Factors:
Basic Programming: basic ASP-7 droids are programmed
110
only for the most menial of tasks. They are often out of
place in other settings where more specialized droids would
be used, such as starship engineering bays, medical suites
and battlefields. They can be upgraded with improved
programming and more attachments and equipments at an
additional cost.
Restricted Vocabulary: The basic ASP-7 unit can only reply
with the words “affirmative” or “negative”, despite any
question asked or situation encountered.
Move: 6
Size: 1.6 meters tall
Cost: 1,000 credits (stock, new), 300 to 3,000 credits
(used/modified)
Source: Cynabar’s Fantastic Technology – Droids (page
87), Platt’s Smugglers Guide (pages 59-60), Shadows of
the Empire Sourcebook (page 102), Star Wars Trilogy
Sourcebook SE (pages 162-163), d20 Core Rulebook (page
375), Coruscant an the Core Worlds (page 35)
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AR-2B Utility Droid

AR-2B Utility Droid
Type: Karflo Corporation AR-2B Utility Droid
DEXTERITY 1D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
STRENGTH 1D
Lifting 3D
TECHNICAL 1D
Equipped With:
-Humanoid body (two
arms, two legs, head)
-Two visual and
two audial sensors
– Human range
-Vocabulator speech system
-C3-DD NeuroNet brain
Move: 7
Size: 1.7 meters tall
Cost: 2,250
Source: Goroth, Slave of the Empire (page 84)

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Mark II Reactor Drone

Mark_II_Reactor_Drone-01Mark II Reactor Drone
Type: Industrial Automaton
Mark II Reactor Drone
Utility Droid
DEXTERITY 1D
KNOWLEDGE 1D
MECHANICAL 2D
Machinery operation 3D
PERCEPTION 1D
STRENGTH 2D
TECHNICAL 2D
Equipped With:
-Video sensor
-Wheeled locomotion
-Small storage area (holds
10 Kg)
-4 medium arms with varied
tools (retractable)
Move: 5
Size: 2.2 meters tall
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GH-5B2 Maintenance Droid

GH-5B2 Maintenance Droid
Type: GH Maintenance Droid
DEXTERITY 1D
KNOWLEDGE 1D
MECHANICAL 1D
Repulsorlift operation 4D, sensors 4D
PERCEPTION 2D+2
Search 6D
STRENGTH 2D
TECHNICAL 3D
Droid repair 4D, sewer maintenance 5D
Equipped With:
-Two retractable manipulators
-Repulsorlift engine (50-meter flight ceiling)
-Audio, visual and infrared sensors
-Comlink
-Basic tool pack
-Small storage bay
Move: 15
Size: 1.5 meters long
Cost: 4,000 (new), 2,000 (used)
Source: Hideouts & Strongholds (page 133)

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MN-2E General Maintenance Droid

MN-2E General Maintenance Droid
Type: Indutrial Automaton MN-2E General Maintenance Unit
DEXTERITY 1D
KNOWLEDGE 1D
MECHANICAL 2D
PERCEPTION 1D
STRENGTH 2D
TECHNICAL 2D
Equipped With:
-Wastestream System refuse recycling unit
-Vibro-shears (STR+2)
-Extendable arm, with buffer and polisher attachments
-Extendable cleanser applicator
-Refuse collection scanning computer
Move: 7
Size: 1 meter
Cost: 800 credits
Source: The Last Command Sourcebook (page 126), The
Thrawn Trilogy Sourcebook (page 198)

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R-10 Household Droid

R-10 Household Droid
Type: Lovolan R-10 Household Droid
DEXTERITY 2D
Serving 5D
KNOWLEDGE 1D
Housekeeping 3D
MECHANICAL 1D
PERCEPTION 2D
Search 3D+1
STRENGTH 1D
TECHNICAL 1D
Equipped With:
-Two retractable manipulator arms
-Retractable vacuum hose
-Retractable brush-tipped cleaning arm
-Four wheels
-Single photoreceptor
-Audio receptors
-Electrically charged marble serving tray
-Side-swinging additional trays
Move: 5
Size: 0.72 meters tall

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U2-C1 Housekeeping Droid

U2-C1 Housekeeping Droid
Type: Publitechnic U2-C1 Series Housekeeping Droid
DEXTERITY 1D
KNOWLEDGE 1D
Housekeeping 3D
MECHANICAL 1D
PERCEPTION 1D
Search 2D
STRENGTH 2D
TECHNICAL 1D
Equipped With:
-Environmental compensator (the droid is unaffected by
dust)
-Internal storage area (6 Kg)
-Rust inhibitor
-Retractable grasper arm
-Vacuum suction limbs (+1D to brawling when grappling a
target)
Move: 6
Size: 0.95 meters tall
Cost: 750
Source: Arms and Equipment Guide (page 64)

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Q-4 Borer Droid

Q-4 Borer Droid
Type: Quarren Industrial Q-4 Borer Droid
DEXTERITY 1D
Blaster: drilling laser 1D+2
KNOWLEDGE 1D
MECHANICAL 2D
Repulsorlift operation: internal repulsorlift engine 2D+1
PERCEPTION 2D
Search: metal/ores 2D+1
STRENGTH 1D
TECHNICAL 1D
Equipped With:
-Repulsorlift engine
-Heavy duty drilling laser. (0.5 meter range, 6D damage);
since the laser was designed to be used on stationary
targets, any attempt to fire on a moving target are at -1D
penalty
-Sensor apparatus (+1D to search when looking for ores and
metals)
-Minimal visual/auditory sensors (all visual or auditorybased
search rolls are at -1D)
Move: 10
Size: 0.7 meters long, 0.2 meters diameter
Source: Death in the Undercity (page 41)

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General Labor Mining Droid GLD-M

General Labor Mining Droid GLD-M
Type: Modified Industrial Automaton GLD-M General Labor
Droid/Mining
DEXTERITY 2D
KNOWLEDGE 1D
MECHANICAL 2D
Mining 3D
PERCEPTION 2D
Search 3D
STRENGTH 4D
Lifting 6D
TECHNICAL 2D
Equipped With:
-Visual, infrared and audio sensors
-Humanoid body (head, two arms, two legs)
-Vocabulator speech/sound system
-Reinforced frame for heavy lifting
-RapidProgram module system
Move: 8/9
Size: 2 meters tall
Cost: 4,000; comes with 2 modules, each additional module
costs 500 credits
Source: Flashpoint! Brak Sector (pages 25-26)

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LIN Demolitionmech

LIN Demolitionmech
Type: Cybot Galactica LIN Demolitionmech Series Industrial
Droid
DEXTERITY 1D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 3D
Search 3D+2
STRENGTH 4D+2
TECHNICAL 3D
Demolition 6D
Equipped With:
-Internal comlink
-Infrared sensors (360 degrees night vision)
-Internal storage space (20 Kg)
-Video sensor
-Dual-tread locomotion
-Fine manipulator arm under dome (for planting
explosives)
-Cybot acoustic signaler (can only speak droid languages)
-Armored housing (+2D to Strength)
Move: 3
Size: 0.7 meters tall
Cost: 7,000
Source: Arms and Equipment Guide (page 51)

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11-17 Mining Droid

11-17 Mining Droid
Type: Roche 11-17 Series Mining Droid
DEXTERITY 2D
Energy weapons 3D, melee combat 2D+2
KNOWLEDGE 2D
Scholar: geology 4D
MECHANICAL 1D
PERCEPTION 2D
Search 5D
STRENGTH 4D
Climbing 4D+2
TECHNICAL 2D
Computer programming/repair 2D+2
Equipped With:
-Light body armor (+1D physical, +1 energy)
-Improved sensors (+2 to search, infrared vision)
-Two tool mounts
-Environmental compensators (droid is adapted to work in
dust, water or vacuum environments)
-Fusion lanterns
-Magnetic feet
-Retractable grasper arm
-Buzzsaw (2D damage, uses melee combat skill)
-Heavy plasma jet (7D, uses energy weapons skill, beam is
6 meters long by 3 meters wide)
-Blowtorch (3D damage, uses energy weapons skill)
Move: 10
Size: 1 meter tall, 1 meter long
Cost: 3,500
Source: Arms and Equipment Guide (pages 57-58)

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Multi-Environment Mining Droid

Multi-Environment Mining Droid
Type: Industrial Automaton Multi-Environment Mining
Droid MEMD-2
DEXTERITY 1D
KNOWLEDGE 2D
MECHANICAL 3D
Mining 5D
PERCEPTION 1D+1
Search 3D
STRENGTH 3D
Lifting 5D
TECHNICAL 1D
Equipped With:
-2 all-terrain tracks
-2 high intensity beam drills
-1 high power cutting laser
-4 heavy lifting arms
-1 repulsorlift conveyor
-Visual, audio, infrared and night vision sensors
-Metal and mineral sensors
-DataLink transceiver
Move: 4/6
Size: 20 meters long, 8 meters tall
Cost: 20,000
Source: Flashpoint! Brak Sector (page 26)

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B’omarr Brain Walker

B’omarr Brain Walker
Type: B’omarr Brain Walker
DEXTERITY 1D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
STRENGTH 1D
TECHNICAL 1D
Equipped With:
-Processor (allows the brain walker to answer a monk’s
telepathic summons)
-Brain support unit (keeps the living brain of a monk alive
while it is not attached to any other support equipment)
Move: 8
Size: Medium
Cost: 800
Source: Secrets of Tatooine (pages 18-19)

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New Republic SM Series Scavenger Droid

New Republic SM Series Scavenger Droid
DEXTERITY 2D+1
KNOWLEDGE 1D+2
Starship deckplans 5D+2
MECHANICAL 1D
PERCEPTION 2D+2
Search 5D
STRENGTH 2D
Lifting 2D+2
TECHNICAL 2D
Computer programming/repair 3D, security 3D
Equipped With:
-Two manipulator arms
-Holocamera and spectrometer recording system
-Zero-gee maneuvering jets
-Repulsorlift engine and dual stabilizer fins
-Remote guidance system
Move: 18
Size: 0.5 meters tall

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P-100 Salvage Droid

P-100_Salvage_Droid-01P-100 Salvage Droid
Type: Serv-O-Droid P-100 Salvage Droid
DEXTERITY 1D
KNOWLEDGE 1D

Schätzen 2D+1
MECHANICAL 1D
PERCEPTION 1D
Search 2D+2
STRENGTH 2D
Lifting 5D+2
103
TECHNICAL 1D
Equipped With:

-P-100 Sensoren zur Metalortung und verwertbarkeit/wert bestimmung

-P-100 3 Abschleppdrohnen

-P-100 Receiver/transmitter

-P-100 two Re-Grav-Patten max 500kg traglast

-P-100 Repulsorlift engine
-Abschlebdrohnen Repulsorlift engine
-Abschleppdrohnen Four articulated limbs
(+2D to lifting)P-100_Bergungsdroide -Abschleppdrohnen Receiver/transmitter with
antenna (range 0.25 km)
Move: Abschleppdrohne – 10 , P-100 – 6
Size: Abschleppdrohne 0.8 meter tall , P-100 2,4 meter Tall

cost: 4100 P-100 mit 3 Abschleppdrohnen , Abschleppdrohnen 325 pro stk.

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V5-T Transport Droid

V5-T Transport Droid
Type: Veril Line V5-T Transport Droid
DEXTERITY 1D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
STRENGTH 4D
TECHNICAL 1D
Equipped With:
-retractable lifting arm (can lift up to 500 kilograms with a
lifting skill of 4D)
Move: 25 (tread version), 50 (repulsorlift version)
Size: 2.2 meters tall
Cost: 2,500 (tread version), 4,500 (repulsorlift)
Game Notes: Carries up to two metric tons.
Source: Galladinium’s Fantastic Technology (pages 23-24),
Platt’s Smugglers Guide (pages 61-62)

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Robo-Hauler

Robo-Hauler-01

Robo-Hauler
Type: Cybot Galactica BigHaul Robo-Hauler
DEXTERITY 1D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
STRENGTH 4D
Lifting 5D
TECHNICAL 1D
Equipped With:
-Remote programming receiver
-One pair of tractor treads
-Four grapple arms for cargo
-Cargo bed (two ton capacity)
Move: 5
Size: 1.6 meters long
Cost: 1,500 credits
Source: Han Solo and The Corporate Sector Sourcebook
(pages 126-127)

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MULE Droid

MULE Droid Type: Mechanical Universal Labor Eliminating Droid, PackTack 41LT-R DEXTERITY 1D KNOWLEDGE 1D MECHANICAL 3D Repulsorlift operation 4D+1 PERCEPTION 3D Search 3D+2 STRENGTH 6D Lifting 7D 104 TECHNICAL 2D Droid programming 4D, droid repair 5D Equipped With: -Heavy lifting claw -Large storage bay (2 cubic meters) protected by +1D armor -Repulsorlift, max altitude one meter Special Skills: Repair Advice: Although the Mule cannot repair itself, it can advise anyone attempting to fix it, using the combined actions rules. Move: 7 Size: 1.5 meters Cost: 7,500 credits Equipments: Often slung with additional storage pods. Source: Galaxy Guide 8 – Scouts (page 45), Rules of Engagement – The Rebel SpecForce Handbook (page 56)

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Load-Lifter

Loader_Droid-01Load-Lifter
Type: Drendan Load-Lifter
DEXTERITY 1D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
STRENGTH 5D
Lifting 5D+2
TECHNICAL 1D
Equipped With:
-Two auto-balance legs
-One photoreceptor
-Two high-compression
lifter-arms
Move: 5
Size: 2 meters tall
Cost: 4,500
Source: The DarkStryder
Campaign – Boxed Set
(pages 81-82)

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C-2V9 Cargo Lifter Droid

C-2V9 Cargo Lifter Droid
Type: Indutrial Auromaton 2V9 Cargo Lifter Droid
DEXTERITY 2D
KNOWLEDGE 1D
MECHANICAL 2D
PERCEPTION 1D
STRENGTH 4D
Lifting 8D
TECHNICAL 2D
Armor repair 3D+1, computer programming/repair 3D+2,
repulsorlift repair 3D
Equipped With:
-Information storage/retrieval jack for computer link-up
-High pitch acoustic signaler
-Broad-band antenna receiver
-Repulsorlifts (+1D to lifting)
-Durasteel lifting arm with magnetic
Move: 4
Size: 1 meter tall
Cost: 2,500 (new), 1,750 (used)
Source: Galaxy Guide 5 – Return of the Jedi (pages 90-91)

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Freight Droid

Freight Droid
Type: Serv-O-Droid DC5-1
DEXTERITY 2D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
STRENGTH 4D
Lifting 10D
TECHNICAL 1D
Security 4D
Equipped With:
-Four extendible manipulators
-One pair of heavy caterpillar treads
-One pair lifting claws
-Cranial turret with audio/video sensor
-Remote directional transponder
-Armored chassis (+1D)
-Laser scanner
Special Abilities:
Cargo Code Database: A laser scanner identifies each cargo
module’s identity band (on the side of the module) and
correlates it to where it should be off-loaded. The scanner
can also recode an identity band for new cargoes.
Move: 6
Size: 2.8 meters
Cost: 4,500 credits
Source: Han Solo and The Corporate Sector Sourcebook
(page 126)

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X10-D Draft Droid

X10-D_Draft_Droid-01X10-D Draft Droid
Type: Trandosha
Government X10-
D Draft Droid
DEXTERITY 1D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
STRENGTH 6D+1
Lifting 10D
TECHNICAL 1D
Equipped With:
-Two extendable
arms (3-meter
reach)
-Two treaded roller
feet
-Photoreceptors
-Remote receiver
Move: 5
Size: 3.1 meters
tall

cost: 2125

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Trade Federation Loader Droid

Trade_Federation_Loader_Droid-01Trade Federation Loader Droid
Type: Trade Federation Loader Droid
DEXTERITY 1D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
STRENGTH 6D
Lifting 12D
TECHNICAL 1D
Equipped With:
-Humanoid body
-2 visual and 2 auditory sensors
-Rudimentary Vocabulator
-W-35 processor
Move: 9
Size: 2.2 meters tall
Cost: 900 (used)

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DX-2K2

DX-2K2
Type: War droid
DEXTERITY 2D+2
Blaster 6D+1, dodge 4D+2, melee weapons 7D, vehicle
blasters 5D+1
KNOWLEDGE 1D+1
Intimidation 4D+1, tactics 4D+2
MECHANICAL 2D+1
PERCEPTION 1D+1
Search 7D
STRENGTH 3D+2
Brawling 7D
TECHNICAL 1D+2
Equipped With:
-Retractable vibro-ax (STR+3D+1 damage, maximum 7D)
-Two heavy repeating blasters (8D damage)
-Heavy armor (1D+2 bonus to Strength to resist damage)
-Comlink
-Improved sensor package (+2 to all search skill rolls)
-Vocabulator
Move: 8

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Armx

Armx
Type: Modified MerenData Espionage Droid
DEXTERITY 3D
Blaster 6D, dodge 6D+1, melee combat 3D+1, running
3D+2
KNOWLEDGE 3D
Bureaucracy 3D+1, interrogation 6D, languages 3D+1, law
enforcement 3D+1
MECHANICAL 2D
Repulsorlift operation 3D, sensors 5D
PERCEPTION 4D
Investigation 6D, search 5D+1
STRENGTH 4D
TECHNICAL 2D
Repulsorlift operation 3D, security 5D
Equipped With:
-Espionage hardwired module
-Humanoid body (two arms, two legs, head)
-Information recording/coded broadcast system
-Visual, infrared and analysis sensor
-Visual and audial sensor package
-Vocabulator speech/sound system
96
Move: 10
Size: 1.9 meters
Cost: Not for sale
Equipment: Blaster carbine (5D), heavy blaster pistol
(5D), light laser cannon (4D), comlink, grenade launcher, 6
grenades (5D)
Source: Galaxy Guide 9 – Bounty Hunters (pages 74-75)

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ERYX-4

ERYX-4
Type: Assassin Droid
DEXTERITY 3D+1
Blaster 7D, dodge
5D+1, missile
weapons 5D+1
KNOWLEDGE 1D
Survival 5D
MECHANICAL 2D
Astrogation 4D+2,
c o m m u n i c a t i o n s
5D+1, sensors 6D
PERCEPTION 3D
Search 5D+2, sneak
5D
STRENGTH 2D
TECHNICAL 1D
Blaster repair 5D+2,
demolitions 5D+2,
security 6D
Equipped With:
-Laser cannon (6D
damage, 3-30/50/
120)
-Grenade launcher
(5D damage, 3-10/
25/100, ammo: 4)
-Repulsorlift motion system (no movement penalties for
underwater movement)
-Sensor system interface (+1D to sensor modes)
Move: 11
Size: 1.15 meters tall
Source: Secrets of the Sisar Run (page 74)

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YVH 1-1A

YVH 1-1A
Type: YVH Series Yuuzahn Vong Hunter Droid
DEXTERITY 3D
Blaster 6D, brawling parry 3D+1, dodge 4D+1, melee
combat 4D+2
KNOWLEDGE 2D
Intimidation 3D+2, languages 7D, scholar: Yuuzhan Vong
3D, scholar: Yuuzhan Vong biotech 4D
MECHANICAL 3D
Sensors 4D+2
PERCEPTION 2D
Hide 2D+2, search 5D, search: tracking 5D, sneak 3D+1
STRENGTH 4D
Brawling 6D
TECHNICAL 2D
Demolitions 3D+2
Equipped With:
-Atmosphere analyzer (the droid is able to detect various
chemical and pheromonal indicators, which allows it to
detect Yuuzhan Vong that are using ooglith masquers. As
such, the droid can attempt a Moderate sensors skill roll to
detect a disguised Yuuzhan Vong)
-Comlink
-Heavy armor (+3D to Strength rolls to resist damage, –2D
to Dexterity)
-Heuristic processor (the droid is able to use skills it is
untrained in)
97
-Improved sensor package (+2 bonus to all search rolls)
-Infrared vision (can see in the dark up to 30 meters)
-Locked access (the droid’s shut-down switch is secured or
internally located)
-Telescopic vision (visual sensors include a long-range
capability)
-Translator unit (+5D to languages)
-Vocabulator (the droid has a speaker that allows it to
replicate organic speech)
-Weapons mounts (the droid has one or more appendages
that can have weapons attached to them)
Move: 10
Size: Medium, probably the size of a typical Yuuzhan Vong
Cost: Unique prototype, not available for sale
Source: The New Jedi Order Sourcebook (pages 141-142)

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2-124 (Too-Onetofour)

2-124 (Too-Onetofour)
Type: Uulshos Justice Droid
DEXTERITY 2D
Blaster 7D, dodge 5D, missile weapons 6D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
Hide 7D, search7D, sneak 7D
STRENGTH 1D
TECHNICAL 2D
Computer programming/repair 5D, demolitions 6D, droid
programming 5D, droid repair 5D
Equipped With:
-Body armor: +3D+2 to all locations
-Blaster rifle (6D damage, 5-30/100/200)
-Concussion missile launcher (7D damage, 20-50/200/
500, uses missile weapons)
Move: 13
Size: 1.6 meters
Cost: Not for sale
Source: Wanted by Cracken (page 55)

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RX-5-TLN

RX-5-TLN
Type: Assassin Droid
DEXTERITY 3D+1
Blaster 5D+1
KNOWLEDGE 2D
MECHANICAL 2D
PERCEPTION 3D+1
Search 5D+2
STRENGTH 2D
TECHNICAL 2D
Equipped With:
-Body armor (adds +4D to Strength to resist damage)
-Blaster cannon (6D, mounted into left arm)
-Portable proton torpedo launcher (9D, mounted into right
arm, has three torpedoes)
Move: 11
Size: 2.3 meters tall
Source: The DarkStryder Campaign – Boxed Set (page 52)

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LC-Zed

LC-Zed
Type: Assassin droid
DEXTERITY 3D
Blaster 6D, dodge 4D+2, melee combat 4D+1, melee parry
4D+1, vehicle blasters 5D
KNOWLEDGE 1D
Intimidation 4D
MECHANICAL 1D
PERCEPTION 2D
Search 5D+2
STRENGTH 4D
Brawling 6D
TECHNICAL 1D
Equipped With:
-2 heavy blasters (5D, ammo: 25 (each), range: 3-7/25/50)
-Cerellium armor (+2D to Strength, -1D to Dexterity)
-Improved sensor package (+2 to all search skill rolls)
-Comlink
Move: 10
Size: Medium)]
Cost: Not for sale

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HK-47

HK-47
Type: Modified HK Assassin Droid
DEXTERITY 4D
Blasters 6D, blaster artillery 5D, dodge 5D, melee combat
5D, melee parry 4D+2
KNOWLEDGE 2D+2
Intimidation 5D+2, languages 5D, streetwise 4D+1, tactics
4D+2
MECHANICAL 2D+2
PERCEPTION 2D+2
Con 6D+2, hide 5D+1, search 7D, persuasion 4D+2, sneak
5D+1
STRENGTH 3D+1
TECHNICAL 2D+2
Computer programming/repair 4D, demolitions 6D+2,
repulsorlift repair 3D+2
Equipped With:
-Encrypted comlink
-Environmental compensator
-Locked access (the droid’s shut-down switch is secured)
-Secondary battery
-Self-destruct system (disabled)
-Improved telescopic sensor package (+2 to search. The
droid’s visual sensors include a long-range capability)
-Infrared vision (can see in the dark up to 30 meters)
-Motion sensors (+2 to search rolls against moving targets)
-Sonic sensors (+2 to search rolls that involve sound)
Special Abilities:
Protected Memory Core: By careful use of the droid repair
skill, HK’s master, and only the meatbag he calls “master,”
can unlock his memories and hidden abilities. HK-47
himself may not make the attempt since his programming
prevents it. Each attempt takes more time and skill the
deeper one digs. The Core Levels must be unlocked one at a
time with a reasonable amount of time between attempts.
– Core Level 1: Difficulty: Moderate. Time taken: 5 rounds.
Success: HK-47 gains an immediate +1 permanent increase
to Strength or Dexterity (master’s choice). Memory of
currently malfunctioning “assassination protocol” and of
previous master restored.
Failure: No effect.
– Core Level 2: Difficulty: Difficult. Time taken: 8 rounds.
Success: HK-47 gains an immediate +2 permanent increase
to Knowledge, Perception or Technical (master’s choice).
Memories of another previous master restored.
Failure: HK-47 suffers a permanent -1 loss to Strength or
Dexterity.
– Core Level 3: Difficulty: Very Difficult. Time taken: 12
rounds.
Success: HK-47 gains an immediate +1 permanent increase
to the attribute of the master’s choice, and a permanent +1
bonus to dodge and parry rolls. Memories of yet another
deceased master restored.
Failure: HK-47 suffers a permanent -1 loss to Knowledge,
Perception, or Technical, and a permanent -1 penalty on all
attack rolls.
– Core Level 4: Difficulty: Heroic. Time taken: 18 rounds.
Success: Assassination protocols, self-destruct system,
and memory core fully restored. Memory of original master
returns. HK-47 receives permanent +1 increase in all
attributes, a +1 bonus on attack rolls, and a +1 bonus to
dodge and parry rolls. If the original and current masters
are not one and the same (which the GM can arrange), HK-
47 will immediately attempt to return to his original builder,
as violently as possible.
Failure: System reboot. HK-47 reverts to whatever state
he was in when purchased (indicated by the stats above)
and must begin the process of rediscovery anew. Penalties
from previous failed droid repair rolls as well as bonuses are
erased, though the independent core remains intact.
Assassination Protocols: Assassination protocols may only
be unlocked through a successful Core Level 4 droid repair
roll (see above) and grant HK-47 an additional +2 bonus on
attack rolls and a +2 bonus to dodge and parry rolls when
in combat against his target or targets. Only the master may
name the targets, of which there can be no more than five,
and HK-47 will pursue their elimination to the exclusion of
all other duties until the task is completed.
Move: 10
Size: 1.8 meters tall
Cost: 5,000

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EL-434

EL-434
Type: Assassin Droid
DEXTERITY 4D+1
Melee parry 5D+1, blaster 7D+1, missile weapons 7D+1
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
Hide 6D, search 8D, sneak 6D
STRENGTH 5D+2
Brawling 6D+2
TECHNICAL 1D
Equipped With:
-Body armor (+1D)
-Blaster cannon (6D damage)
-Concussion missile launcher (7D damage)
-Motoball
-Electro-photo receptor
-Infrared sensor
-Com-signal detector
-Motion sensor
-Chemical sensor
-Auditory membranes
Move: 13
Size: 1.5 meters
Cost: Not for sale
Source: Otherspace (page 24)

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IG-72

IG-72
Type: Holowan Mechanicals IG-series assassin droid
DEXTERITY 3D
Blaster 5D, energy weapons: sonic stunner 5D, flamethrower
5D, grenade 5D, missile weapons 5D
KNOWLEDGE 2D
MECHANICAL 3D
Space transports 4D
PERCEPTION 3D
Search 6D
STRENGTH 4D
TECHNICAL 3D
Security 4D
Equipped With:
-Humanoid body (two arms,
two legs, head)
-Flamethrower (3D damage,
range 10 meters, flame does
3D damage each round until extinguished)
-Sonic stunner (4D stun, range 10 meters)
-Grenade launcher (5D)
-Sensor array (+1D to search for targets up to 750 meters
away)
Character Points: 4
Move: 10
Size: 2 meters tall
Cost: Not for sale
Source: Tatooine Manhunt (page 17)

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IG-88

IG-88
Type: Holowan Mechanicals IG-series assassin droid
DEXTERITY 4D
Blaster 7D, dodge 6D, energy weapons: sonic stunner 5D+2,
flamethrower 5D, grenade 6D, missile weapons 6D
KNOWLEDGE 2D+1
Alien species 5D+1, intimidation 10D, languages 3D+1,
planetary systems 3D+1, streetwise 4D, survival 4D+1,
value 3D
MECHANICAL 2D+2
Astrogation 4D+2, space transports 5D+2, starship gunnery
3D+2, starship shields 3D
PERCEPTION 3D+1
Command 4D+1, hide 3D+2, search 7D, search: tracking
10D+2, sneak 4D+1
STRENGTH 4D
Lifting 6D
TECHNICAL 1D+2
Computer programming/repair 3D+2, demolitions 4D+2,
droid programming 4D+2, droid repair 4D+2, security
4D+2, space transports repair 3D
Equipped With:
-Humanoid body (two arms, two legs, head)
-Broad-band antenna (can intercept and decode most
communications on standard frequencies)
-Flamethrower (3D damage, range 10 meters, flame does 3D
damage each round until extinguished)
-Long-range sensor (+2D to search for objects 50-750
meters away)
-Movement sensor (+2D to search for moving objects up to
400 meters away)
-Sonic stunner (4D stun, range 10 meters)
-Grenade launcher (5D)
Move: 13
Size: 2 meters tall
Cost: Not for sale
Equipment: Blaster rifle (5D), IG-2000 assault fighter
Source: Galaxy Guide 3 – The Empire Strikes Back (pages
55-56), galaxy Guide 9 – Bounty Hunters (pages 73-74),
Star Wars Trilogy Sourcebook SE (pages 69-70), The Movie
Trilogy Sourcebook (pages 92-93)

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HN-TR1

HN-TR1
Type: HN-TR Assassin/Combat Droid Prototype
DEXTERITY 5D
Blaster 8D, blaster: light repeating blaster 8D+2, dodge
7D, energy weapons: sonic stunner 6D, grenade 5D,
flamethrower 7D+1, missile weapons 6D
KNOWLEDGE 1D
Planetary Systems 4D
MECHANICAL 1D
Astrogation 4D+2, space transports 2D
PERCEPTION 4D
Command 4D+1, hide 5D, investigation 5D, search 7D,
search: tracking 10D+2, sneak 6D+2
STRENGTH 5D
Brawling 8D, stamina 6D
TECHNICAL 1D
Computer programming/repair 4D, demolition 3D, droid
programming 5D, droid repair 5D+1, security 5D
Equipped With:
-Humanoid body (two arms, two legs, head)
-Armor plating (+2D to all areas)
-Light repeating blaster (5D+2 damage, 0-5/15/30),
mounted on left arm
-Sonic cannon (4D+2 damage, 0-5/10/20), mounted on left
arm
-Broad-band antenna (can intercept and decode most
communications on standard frequencies)
-Flamethrower (5D damage, 0-3/5/10)
-Long-range sensors (+2D to search for moving objects 50
meters to 750 meters away)
-Movement sensor (+2D to search for moving objects)
Move: 14
Size: 1.8 meters tall
Cost: Not for sale
Source: Alliance Intelligence Reports (pages 60-61)

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NT-X2 (Entax) & BT-X2 (Botax)

NT-X2 (Entax) & BT-X2 (Botax)
Type: Modified Terminax Model TX-1118 Assassin Droids
DEXTERITY 3D
Blaster 9D+2, brawling parry 5D+2, dodge 6D, melee
combat 5D, melee parry 4D+1, missile weapons 8D
KNOWLEDGE 2D
Alien species 3D, intimidation 9D, languages 4D
MECHANICAL 3D
Communications 6D, sensors 8D+2
PERCEPTION 3D
Investigation 8D, search 8D+1, sneak 5D
STRENGTH 6D
Brawling 6D+2, lifting 6D, stamina 5D
TECHNICAL 3D
Computer programming/repair 5D+2, droid programming
5D, droid repair 6D, security 8D+1
Equipped With:
-Humanoid body (two arms, two legs, head)
-Broad-band antenna receiver (for monitoring comlink
channels)
-Two visual sensor recorders
-Infrared detector (+1D to search in darkness)
-High-sensitivity audio receptors
-Armored body (+2D physical and energy)
-Omnidirectional motion detector (+1D to search)
-Built-in comlink
-Heavy blaster cannon (arm-mount, 0-50/150/300, 6D)
-Concussion missile launcher (arm-mount, 0-25/75/150,
ammo: 3, 8D)
-Retractable vibroblade (STR+2D)
Force Points: 1
Character Points: 10
Move: 11
Size: 2.4 meters tall
Cost: Not for sale
Source: Wretched Hives of Scum and Villainy (page 29)

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IX-2A (Ix-twoay)

IX-2A (Ix-twoay)
Type: Lanthe Artifice BDG-7 Bodyguard Droid (Assassin
Droid)
DEXTERITY 3D
Blaster 6D, brawling parry 4D, dodge 4D+2, melee combat
5D
KNOWLEDGE 1D
Intimidation 3D
MECHANICAL 1D
PERCEPTION 2D
Hide 3D+1, investigation 5D, search 3D+2, sneak 4D+1
STRENGTH 5D
Brawling 6D+1, lifting 6D
TECHNICAL 1D
Equipped With:
-Humanoid body (two arms, two legs)
-Visual sensor recorder with infrared scanning
-Power boosted auditory sensor recorders (twice human
range)
-Body armor (+1D to Strength to resist damage)
-Vocabulator speech/sound system
-A-1 verbobrain
-Heavy blaster rifle (5D+1)
-Heavy stun pistol (4D+2 stun damage)
Move: 12
Size: 2.2 meters tall
Cost: Not for sale
Source: Lords of the Expanse – Gamemaster Guide (pages
78-79)

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K4-06B (Kay)

K4-06B (Kay)
Type: Lawkeeper droid
DEXTERITY 2D
Missile weapons 4D
KNOWLEDGE 2D
Languages 4D, law enforcement 4D, bureaucracy 4D
MECHANICAL 1D
PERCEPTION 1D
Persuasion 4D
STRENGTH 1D
TECHNICAL 1D
Demolitions 5D+2, security 4D
Equipped With:
-Body armor (+2D to all locations)
-Micro-grenade launcher (damage varies by grenade, ranges
5-25/100/200, ammo: 25)
-Movement sensors (+2D to search)
Equipment: 25 stun grenades (blast radius 0-2/4/6, stun
damage 4D/3D/2D)
Move: 9
Size: 1.6 meters tall
Cost: Not for sale
Source: No Disintegrations (page 88)

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Marksman-H Training Remote

Marksman-H Training Remote
Type: Marksman-H Hovering Remote
DEXTERITY 3D
Blaster array 5D, dodge 4D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
Search 4D
STRENGTH 1D
TECHNICAL 1D
Equipped With:
-Blaster array (can do 1 pip, 2 pip, 1D, or 1D+1 of damage,
fire rate: 6, range: 2-3/5/10)
-Motion sensors (+2 to search rolls against moving targets)
Move: 15
Size: 10 centimeters in diameter
Cost: 350 credits
Source: Power of the Jedi (pages 57-58), Hero’s Guide (page
154)

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RHTC-560

RHTC-560
Type: Rodian D-Tec Hunter Trainer Command Unit RHTC-560
DEXTERITY 1D
Dodge 4D, running 5D
KNOWLEDGE 2D
Alien species 4D, alien species: Rodians 7D, cultures:
Rodian 5D, languages 4D, tactics 6D
MECHANICAL 1D
Communications 5D, sensors 4D+2
PERCEPTION 2D
Command: HT drones 7D, hide 4D, search 5D, sneak 4D
STRENGTH 1D
Climbing/jumping 3D
TECHNICAL 1D
Droid programming: HT drones 5D, droid repair 4D
Equipped With:
-Humanoid body (2 arms, 2 legs)
-Two audio and visual sensors
-Short range sensors (+1D to sensors in scan mode, +2D to
sensors in search mode)
-Wideband transceiver (includes typical Rodian comlink
frequencies)
-Vocabulator speech/sound system
-Information storage/retrieval jack for computer interface
Move: 10
Size: 1.7 meters tall
Cost: 5,500 (new), 3,000 (used)
Source: Shadows of the Empire Planets Guide (page 25)

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HT Drone

HT Drone
Type: Rodian D-Tec HT Drone
DEXTERITY 1D
Blaster 4D (if equipped), dodge 7D, running 5D
KNOWLEDGE 1D
MECHANICAL 1D
Repulsorlift operation 5D, sensors 5D
PERCEPTION 3D
Hide 5D, search 5D, sneak 5D
STRENGTH 1D
TECHNICAL 1D
Equipped With:
-Two retractable manipulator
-Repulsorlift engine (100 meter flight ceiling) or 4 legs
-Audio, visual and flight sensors
-Wideband transceiver
-Hi-intensity searchlight
-Stun blaster, 3D stun damage (if equipped)
Move: 10 (ground), 16 (flying)
Size: 1.2 meters long
Cost: 2,000 (new), 1,000 (used)
Source: Shadows of the Empire Planets Guide (page 25)

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Duelist Elite Droid

Duelist Elite Droid
Type: Trang Robotics Dueling Droid
DEXTERITY 3D
Brawling parry 5D, dodge 6D, melee combat: rapier 7D,
melee parry: rapier 6D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
STRENGTH 3D
Brawling 6D, (A) martial arts 6D
TECHNICAL 1D
Equipped With:
-Magnetically-sealed body armor (+1D to Strength to all
locations)
-Vibrorapier (STR+2D damage)
-Two auto-balance legs
-Two arms
-Motion sensor
Move: 10
Size: 1.8 meters
95
Cost: 275,000 credits

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ASP Lightsaber Training Droid

ASP Lightsaber Training Droid
Type: Modified Industrial Automaton ASP-19, Lightsaber
Training Configuration, Mark IX
DEXTERITY 3D
Lightsaber 8D+2
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 3D
STRENGTH 4D
Brawling 5D
TECHNICAL 1D
Equipped With:
-Reinforced alloy humanoid body (two arms, two legs,
head)
-One high-speed visual sensor
-Two audial receivers
-AA-1 Verbo-brain
-Armor plating and reinforced alloys: +2D to Strength
against physical and energy damage
Story Factors:
Attack Restrictions: The training droid’s programming
restricts its attacks to those against opponents wielding
lightsabers. All others are ignored.
Move: 12
Size: 2.2 meters tall
Cost: Not available for sale
Equipment: Lightsaber (5D)
Source: Shadows of the Empire Sourcebook (pages 104-
105)

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Seeker

Seeker
Type: Criminal Location Detection Droid
DEXTERITY 2D
Blaster 3D, dodge 3D, missile weapons 3D
KNOWLEDGE 2D+1
Languages 3D+1, law enforcement 4D
MECHANICAL 1D
PERCEPTION 2D+2
Investigation 3D+2, search 4D
STRENGTH 1D
TECHNICAL 1D
Security 2D
Equipped With:
-Spherical body
-Visual and auditory sensor recorders – Human range
-Vocabulator speech/sound system
-AA-1 Verbo-brain
-TransLang I-A Communications module with over 50,000
languages
-Repulsorlift stabilizers. Altitude: ground level-50 meters
-Comlink to local police agency command central
-Stun blaster (3D+2 stun damage)
Special Abilities:
Perfect Memory: Seeker units keep a permanent record of
all visual and auditory experiences for replay or hard copy
reproduction.
DNA Tracer/Tracing Module: Seeker units are programmed
to home-in on matching DNA traces detected in their
environment, giving them +3D to search when tracking a
target.
Threat Evaluation Module: If the subject being tracked is
located, a series of on-board threat analysis programs
determine whether an immediate attempt to disarm/detain
should be attempted or requests for general assistance
invoked.
Move: 13
Size: 0.35 meters diameter
Cost: 15,000 (new; not legally available to private
concerns)
Source: Galaxy Guide 11 – Criminal Organizations (page
92)

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RLG Guardian Droid System

RLG Guardian Droid System
Type: Arakyd Guardian Droid System
DEXTERITY 2D
Blaster 4D
KNOWLEDGE 1D
Tactics 2D
MECHANICAL 1D
Sensors 3D
PERCEPTION 2D
Search 4D
STRENGTH 1D
TECHNICAL 1D
Equipped With:
-Internal blaster pistol (4D damage, range 0-5/15/25)
-Rpulsorlift drive unit
-FullSpec sensor package (passive: 25/0D, scan: 35/1D,
search: 40/1D+2, focus: 3/2D+2)
-Self-destruct mechanism (8D/6D/4D/2D, 0-2/3-4/5-6/7-
9)
Move: 10
Size: 15 centimeters tall
Cost: 3,000 (new), 1,000 (used), 300 (remote unit)
Availability: 3, F, R or X
Source: Galladinium’s Fantastic Technology (page 95)

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DZ Tracker Droid

DZ Tracker Droid
Type: Arakyd Industries DZ Series Tracker Droid
DEXTERITY 2D+2
Blasters 4D, dodge 4D
KNOWLEDGE 2D
Survival 5D
MECHANICAL 1D+2
PERCEPTION 2D+2
Hide 6D, search 5D+2, search:
tracking 6D+1
STRENGTH 2D
TECHNICAL 2D
Computer programming/
repair 4D
Equipped With:
-Blaster pistol (4D,
3-10-30/120)
-Internal comlink
-Electroshock probe
(3D stun damage)
-Locked access (The
droid’s shut-down
switch is secured or
internally located)
-Repulsorlift unit
-Sensors array (infrared vision,
telescopic vision, 360-degree
vision)
-Vocabulator
Move: 10
Size: 1.4 meters tall
Cost: 18,000
Source: Arms and Equipment Guide (page 58)

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KI 301-MAX Nightlight

KI 301-MAX Nightlight
Type: Kalibac Industries 301-MAX Nightlight Security
Droid
DEXTERITY 3D
Blaster 4D+2, dodge 6D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 3D
Hide 4D+2, search 5D+2, sneak 5D
STRENGTH 1D
TECHNICAL 2D
Security 4D
Equipped With:
-Repulsorlift generator, combat-enhanced (+2D to dodge)
-Visual, audio, and combat sensors (+2D bonus to search
and blaster)
-Ionization buffer (+3D bonus against ionization damage)
-Retractable fine work grasper arm
-Computer I/O jack
-Stun blaster (2D stun damage, range 3-10/30/100)
Special Abilities:
Anti-Programming Package: Hardwired programming
prevents this unit from being reprogrammed by an
unauthorized person. Such attempts will result in circuitry
overload and burnout.
Move: 15
Size: 0.5 meters tall
Cost: 8,000 credits
Source: Lord of the Expanse – Sector Guide (pages 43-44)

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Blujay B4J4 Security Droid

Blujay B4J4 Security Droid
Type: Santhe B4J4 Sentry
DEXTERITY 2D
Blaster 5D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
Search 2D
STRENGTH 2D
TECHNICAL 1D
Equipped With:
-Repulsorlift engine
-Two heavy blasters (fire-linked damage 5D)
-Two stun blasters (fire-linked stun damage 7D)
-Two grapple-cable shooters (1D damage plus entangle)
Size: 1 meter tall
Source: Mission to Lianna (page 31)

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Mark VII Inquisitor

Mark VII Inquisitor
Type: Arakyd Industries Mark VII “Inquisitor” Seeker
Droid
DEXTERITY 5D
Blasters 5D+2
KNOWLEDGE 1D+2
Alien species 3D+2,
intimidation 4D, streetwise
3D
MECHANICAL 1D
PERCEPTION 3D+2
Hide 6D, search 5D,
search: tracking 6D, sneak 5D
STRENGTH 2D
TECHNICAL 3D
Computer programming/repair 4D
Equipped With:
-Internal comlink
-Universal data access jack
-Audio recording unit
-Repulsorlift unit
-Vocabulator
-Improved sensors package (+2 to all search rolls)
-Infrared vision (can see in the dark up to 30 meters)
-Motion sensors (+2 to search rolls against moving targets)
-Sonic sensors (+2 to search rolls that involve sound)
-Locked access (the droid’s shut-down switch is secured or
internally located)
Move: 20
Size: 0.2 meter diameter
Cost: 4,000
Source: Arms and Equipment Guide (pages 60-61)

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BT-16 Perimeter Security Droid

BT-16 Perimeter Security Droid
Type: Arakyd BT-16 Perimeter Security Droid
DEXTERITY 4D
Blaster 5D+1, dodge 5D+1, grenade 5D+1
KNOWLEDGE 2D
Languages 3D+1, law enforcement 4D+2, survival 3D+1
MECHANICAL 1D
PERCEPTION 4D
Search 4D+1
STRENGTH 1D
Climbing 2D+1, swimming 2D+1
TECHNICAL 2D
Computer programming/repair 3D+2, security 3D+1
Equipped With:
-Vide sensor
-Six leg locomotion
-Sensor package: Carbantl motion sensor, Fabritech seismic
sensor (+1D to search)
-Imperial standard comlink
-Arakyd vocabulator (speaks droid languages only)
-TransLang I communication module (+1D to languages)
-Armor (+2D to Strength vs. physical and energy attacks)
-Talm & Rak Repeating blaster (6D, 2-10/25/50, fire arc:
turret)
Move: 14
Size: 2.3 meters
Cost: 4,100 credits
Source: Cynabar’s Fantastic Technology – Droids, Galaxy
Guide 7 – Mos Eisley (page 61)

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Ssi-ruuvi Security Droid

Ssi-ruuvi Security Droid
Type: Ssi-ruuvi Security Droid
DEXTERITY 3D
Blaster: stun bolt
5D, dodge 5D+2
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D+1
Search 6D
STRENGTH 2D
TECHNICAL 1D
Equipped With:
-Sensor suite (+1D to
all search rolls)
-Stun bolt projector
(6D stun damage, 0-
3/10/15 range)
-Armored chassis
(+2D physical, +1D
energy)
-Three wheeled legs
for locomotion (one
retractable)
Move: 8
Size: 0.8 meters tall
Cost: Not available outside of Ssi-ruuvi space
Source: The Truce at Bakura Sourcebook (pages 135-136)

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Zed Police Droid

Zed Police Droid
Type: 501-Z “Unit Zed” Police Droid
DEXTERITY 3D
Melee parry 4D, melee combat: stun baton 4D
KNOWLEDGE 2D
Intimidation 4D, languages 8D, law enforcement 5D+2
MECHANICAL 2D+2
PERCEPTION 2D
Forgery 3D
STRENGTH 2D
Brawling 3D
TECHNICAL 2D+2
Equipped With:
-Body armor (+1D to Strength rolls versus physical attacks,
and +1 pips versus energy attacks)
-Infrared vision (droid can see in the dark up to 30 meters)
-Motion sensors (+2 to search rolls against moving targets)
-Sonic sensors (+2 to search rolls that involve sound)
-TransLang II Communications module with over three
million languages
-Vocabulator (the droid is capable of organic speech)
Move: 12
Size: 1.7 meters
Cost: 15,000 credits
Source: Arms and Equipment Guide (pages 59-60)

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GV Guardian Droid

GV Guardian Droid Type: Cybot Galactica GV Series Guardian Droid DEXTERITY 2D Blaster 4D, brawling parry 2D+1, dodge 3D+2, melee combat 4D, melee parry 4D, running 4D KNOWLEDGE 1D Alien species 2Dm intimidation 4D MECHANICAL 3D Communications 2D, sensors 4D PERCEPTION 2D Search 3D STRENGTH 3D Brawling 4D 87 TECHNICAL 1D Equipped With: -Four legs -Hinged, grasping jaw with retractable blade incisors (STR+2 damage) -Two visual and auditory sensor recorders – Human range -Retractable blaster (3D damage, ranges 0-3/10/20) Special Abilities: Loyalty Imprint: Absolute obedience to master and designated family members. Will react in potential threat situations to defend would-be attackers unless directly countermanded by designated family member. Move: 13 Size: 1.5 meters tall Cost: 4,000 (new), 2,000 (used) Source: Galladinium’s Fantastic Technology (pages 20-21), Arms and Equipment Guide (page 59)

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Hutt Security Droid

Hutt Security Droid
Type: Walking Security Droid
DEXTERITY 3D+1
Blaster 5D, melee combat 4D+1, melee parry 4D+1
KNOWLEDGE 1D
Languages: Huttese 3D
MECHANICAL 1D
PERCEPTION 1D
Search 3D
STRENGTH 1D+2
TECHNICAL 1D
Security 2D+1
Equipped With:
-Arm-mounted retractable vibroblade (STR+3D)
-Arm-mounted blaster carbine (5D+2)
-Body armor (+2D to Strength to resist damage)
-Locked access (The droid’s shut-down switch is secured or
internally located)
-Improved sensor package (+2D to search)
-Motion sensors (+2 to search rolls against moving targets)
-Sonic sensors (+2 to search rolls that involve sound)
-Vocabulator (Huttese only)
Move: 16
Cost: Not available for sale
Source: Tempest Feud (pages 126-127)

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K4 Security Droid

K4 Security Droid
Type: Rim Securities’ K4 Security Droid
DEXTERITY 3D
Blaster 7D, dodge 8D, running 4D
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D
STRENGTH 1D
TECHNICAL 1D
Equipped With:
-Two auto-balance legs
-Two arms
-Body armor (+2D to Strength to resist damage)
-Internal blaster rifle (5D, 5-30/100/200)
Move: 11
Size: 1.6 meters
Cost: 7,500 (new)
Source: Rulebook (page 239), Cynabar’s Fantastic
Technology – Droids, The DarkStryder Campaign – Boxed
Set (page 82-83)