Archiv der Kategorie: Individuelle Panzerungen

Jodo Kast’s Battle Armor

Jodo_Kasts_Battle_Armor-01Jodo Kast’s Battle Armor
Model: Modified Mandalorian battle armor
Type: Modified personal battle armor
Cost: Not for sale
Availability: Unique
Game Effect:
Basic Suit: Provides +2D to Strength for physical attacks,
+1D for energy attacks. Covers head, torso and arms. No
Dexterity penalties.
Wrist Lasers: 5D damage, uses armor weapons skill, ranges:
3-5/25/35.
Flame Projector: 5D damage, uses armor weapons skill,
creates cone 1 meter wide, variable 1-5 meters long.
Sensor Pod: +2D to search.
Infrared/Motion Sensor: Integrated sensor adds +1D to
Perception in darkness or with moving objects forward and
to both sides.
Macrobinoculars: Add +2D to Perception or search for objects
100-300 meters away. Scomp-linked into blaster rifle,
reduces range two levels (for example, long range becomes
short range).
Broad-band Antenna: Can intercept and decode most
communications made on standard frequencies.
Source: Galaxy Guide 10: Bounty Hunters (page 62)

PDF24    Sende Artikel als PDF   

Mist’s Bounty Hunter Armor

Mists_Bounty_Hunter_Armor-01Mist’s Bounty Hunter Armor
Model: Modified Krail
Armory Model 1010 Photoreactive
Personal Armor
Type: Modified personal
battle armor
Skill: Powersuit operation:
Krail 1010 armor
Cost: (with all
modifications) 80,000
Availability: Basic suit is X
on most planets; modified
suit in unique
Game Effects:
Basic Suit: Protection +2D to
Strength for energy attacks,
+2D+1 to physical attacks;
-1D to Dexterity and related
skills. Suit has a Move of
15, with movement rolled
on powersuit operations
skill.
Power Suit: +1D to lifting.
Sensor Pod: +1D+1 to
search.
Integral Flechette Launcher: 20-meter range, rolled on
blaster skill (causes 3D stun damage).
Jet Pack: Move of 100 meters horizontally, 65 meters
vertically. Uses jet pack operation skill, base difficulty is
Easy, modified by obstacles. Has 16 charges, two of which
can be expended per round.
Sealed Enviro Filter: Filter system blocks out harmful
molecules, or in case of insufficient or deadly air supply,
the unit can completely seal, drawing on three hour oxygen
supply. In addition, the helmet’s filter contains a voice
disguiser, rendering attempts at voiceprint identifications
futile.
Photo-reactive Coating: The armor has a coating of
photosensitive microscopic crystals that reflect the ambient
colors in a given area, making the armor difficult to see in
virtually any situation. This adds +2D to sneak.
Reflec Plating: In addition to enhanced camouflage, the
armor is covered in a fine mesh of reflec, a sensor absorbing
material favored by the Imperial Storm Commandos, adding
an additional +1D to sneak.
Source: The DarkStryder Campaign – The Kathol Outback
(page 20), – The Kathol Rift (page 67), – Endgame (page
115)

PDF24    Sende Artikel als PDF   

Stormtrooper X’s Modified

Stormtrooper_Xs_Modified_Stormtrooper_Helmet-01Stormtrooper X’s Modified
Stormtrooper Helmet
Model: Modified Stormtrooper Helmet
Type: Military Armor
Scale: Character
Cost: Not available for sale
Availability: 3, X
Game Notes: Provides +2D physical and +1D energy
protection (head). This stormtrooper helmet is similar to
the one described in the Rulebook, but with the following
modifications: the helmet’s comlink has a broadband
antenna that increases its range to 400 kilometers. In
addition, it is equipped with a signal interceptor that allows
the wearer to eavesdrop on encrypted communications with
a Very Difficult communications skill roll.
Source: Gamer Magazine

PDF24    Sende Artikel als PDF   

Jango Fett’s Battle Armor

Jango_Fetts_Battle_Armor-01Jango Fett’s Battle Armor
Model: Modified Mandalorian battle armor
Type: Modified personal battle armor
Cost: Not for sale
Availability: Unique
Game Effect:
Basic Suit: Provides +4D to Strength for physical attacks,
+3D+1 for energy attacks. Covers head, torso and arms. -1
penalty to Dexterity and related skills.
Saberdart Launcher: Uses Kamino Saberdarts with Kouhun
venom: Victim must make a Moderate stamina roll or die.
Succeeding the roll mean victim only suffers a -2D Strength
penalty. Uses missile weapons skill, ranges are 3-10/30/
120. Carries 4 darts.
Wrist Rocket Launcher: 3D damage over a 2 meters blast
radius. Uses missile weapons skill, ranges are 1-3-10/30/
120.
Missile Launcher: 6D damage over a five meter blast radius.
Uses missile weapons skill, ranges are 1-250/350/500.
Rocket Dart launcher: 6D damage, uses missile weapons
skill, ranges: 3-5/25/50, poison tipped (causes 5D damage
for five rounds). Can use alternative poisons and stun
serums.
Turbo Projected Grappling Hook: 20 meter lanyard. Uses
missile weapons skill (ranges (1-3/10/20), magnetic
grappling “hook.”
Flame Projector: 5D damage, uses armor weapons skill,
creates cone 1 meter wide, variable one to five meters long.
Wrist Blades: retractable blades do STR+1D damage, uses
melee combat skill.
Jet Pack: Has a Move of 100 meters horizontally. 70 meters
vertically. Uses jet pack operation skill, base difficulty is
Easy, modified by obstacles. Has 20 charges, can expend
up to two per round.
Sensor Pod: +2D to search.
Infrared/Motion Sensor: Integrated infrared and motion
sensor that adds +1D to Perception in darkness or with
moving objects ahead and to both sides.
Macrobinoculars: Add +3D to Perception or search for objects
100-500 meters away. Scomp-linked into blaster rifle:
reduces range two levels (for example, long range becomes
short range).
Sound Sensor: Adds +1D to Perception or search. This bonus
only applies in quiet situations.
Internal Comlink: Can be linked into Slave I’s control system
(with beckon call), adjusted to other standard frequencies.
Also has external speaker.
Broad-band Antenna: Can intercept and decode most
communications made on standard frequencies. As a result,
Boba Fett can patch into shipboard communications.
Sealed Enviro Filter: Filter system can block out harmful
molecules, or in case of insufficient or deadly atmosphere,
the suit can completely seal, drawing upon a two hour
internal supply of oxygen.
Source: d20 Core Rulebook (page 316)

PDF24    Sende Artikel als PDF   

Dengar’s Blast Armor

Dengars_Blast_Armor-01Dengar’s Blast Armor
Type: Modified blast armor
Cost: Not for sale
Availability: Unique
Game Notes: +2D+2 physical,
+1D+2 energy to torso, arms and
legs, chest-mounted comlink.
Source: Galaxy Guide 3: The
Empire Strikes Back (page 55),
Galaxy Guide 10: Bounty Hunters
(page 68), Star Wars Trilogy
Sourcebook SE (page 63)

PDF24    Sende Artikel als PDF   

Dej Vennor’s Armor

Dej_Vennors_Armor-01Dej Vennor’s Armor
Model: Modified Imperial
Scout Armor
Type: Bounty hunter
armor
Scale: Character
Skill: Powersuit operation
Cost: Not available for sale
Availability: Unique
Game Notes:
Basic Suit: Vennor’s armor
provides +1D protection
versus physical and energy
attacks, with no Dexterity
penalty. Suit has a move
of 20 (rolled on powersuit
operation).
Power Suit: +1D to climbing/
jumping and lifting.
Sensor Pod: +1D to search.
Internal Line Slinger: 20-
meter range. Standard line
is tipped with a magnetic or
claw grappler. Roll missile weapons to fire.
Jet Pack: Can move 100 meters horizontally or 30 meters
vertically in a single round. Has 20 charges and can expend
2 per round until exhausted.
Sealed Enviro Filter: Filter system can block out harmful
gasses or toxins for up to two hours. Provides protection in
vacuum.
Motion Sensor: Neuro-Saav MacroMotionMonitor. Adds +1D
to search rolls involving motion up to 50 meters away.
Reflec Coating: Vennor’s armor has been coated with the
sensor absorbing compound, reflec. If he is not being
actively scanned for, he adds +1D to his hide and sneak
rolls.
Wrist Lasers: Hold 15 shots per unit, and inflict 4D damage
to targets within 3 meters.
Source: The Far Orbit Project (page 97)

PDF24    Sende Artikel als PDF   

Darth Vader’s Armor

Darth Vader’s Armor
Type: Unique dark armor
Scale: Character
Cost: Not for sale
Availability: Unique
Game Notes: +1D to Strength to resist physical and energy
damage. Respiratory life-support system is necessary to
keep Vader alive.
Source: The Star Wars Trilogy Sourcebook SE (page
49), The Dark Side Sourcebook (page 93), Rebellion Era
Sourcebook (page 34)

PDF24    Sende Artikel als PDF   

Boushh’s Armor

Boushhs_Armor-01Boushh’s Armor
Model: Modified Ubese Raider Armor
Type: Modified battle armor
Cost: Not for sale
Availability: Unique
Game Notes:
Basic Suit: +2D to Strength for physical attacks, +1D for
energy attacks. Covers torso and head only. No Dexterity
penalties.
Sealed Enviro-Filter: Filter system maintains Type II
atmospheres within helmet, and filters out harmful
molecules and odors.
41
Flash Guard Visor:
Nullifies all stun damage
from visual sources (for
instance, flash canisters
or grenades).
Infrared Sensors:
Adds+1D to Perception in
darkness.
Macrobinoculars: Add+3D
to Perception or search for
objects 100-500 meters
away.
Sound Sensors: Adds +1D
to Perception or search in
quiet situations only.
Spiked Knuckle Guards:
STR+1 damage when
brawling.
Source: Shadows of the
Empire Sourcebook (page
65), No Disintegrations
(page 80)

PDF24    Sende Artikel als PDF   

Boba Fett’s Battle Armor

Boba_Fetts_Battle_Armor-01Boba Fett’s Battle Armor
Model: Modified Mandalorian battle armor
Type: Modified personal battle armor
Cost: Not for sale
Availability: Unique
Game Effect:
Basic Suit: Provides +4D to Strength for physical attacks,
+3D for energy attacks. Covers head, torso and arms. No
Dexterity penalties.
Wrist Lasers: 5D damage, uses armor weapons skill, ranges:
3-5/25/50.
Rocket Dart launcher: 6D damage, uses missile weapons
skill, ranges: 3-5/25/50, poison tipped (causes 5D damage
for five rounds). Can use alternative poisons and stun
serums.
Turbo Projected Grappling Hook: 20 meter lanyard. Uses
missile weapons skill (ranges (1-3/10/20), magnetic
grappling “hook.”
Flame Projector: 5D damage, uses armor weapons skill,
creates cone 1 meter wide, variable one to five meters long.
Concussion Grenade Launcher: Grenades cause 6D damage
over a five meter blast radius. Uses missile weapons skill,
ranges are 1-250/350/500, magazine carries 20 grenades.
Jet Pack: Has a Move of 100 meters horizontally. 70 meters
vertically. Uses jet pack operation skill, base difficulty is
Easy, modified by obstacles. Has 20 charges, can expend
up to two per round.
Sensor Pod: +2D to search.
Infrared/Motion Sensor: Integrated infrared and motion
sensor that adds +1D to Perception in darkness or with
moving objects ahead and to both sides.
Macrobinoculars: Add +3D to Perception or search for objects
100-500 meters away. Scomp-linked into blaster rifle:
reduces range two levels (for example, long range becomes
short range).
Sound Sensor: Adds +1D to Perception or search. This bonus
only applies in quiet situations.
Internal Comlink: Can be linked into Slave II’s control system
(with beckon call), adjusted to other standard frequencies.
Also has external speaker.
Broad-band Antenna: Can intercept and decode most
communications made on standard frequencies. As a result,
Boba Fett can patch into shipboard communications.
Winch: Capable of lifting 100 kilograms (Fett and his
equipment only).
Sealed Enviro Filter: Filter system can block out harmful
molecules, or in case of insufficient or deadly atmosphere,
the suit can completely seal, drawing upon a two hour
internal supply of oxygen.
Source: Dark Empire Sourcebook (page 32), Galaxy Guide
3: The Empire Strikes Back (pages 52-53), Galaxy Guide 5:
Return of the Jedi (page 28), Star Wars Trilogy Sourcebook
SE (pages 65-66), The Movie Trilogy Sourcebook (page 90),
The Star Wars Sourcebook (page 141)

PDF24    Sende Artikel als PDF   

Beylyssa’s Armor

Beylyssas_Armor-01Beylyssa’s Armor
Model: Modified Arelik Armor
Type: Modified personal battle
armor
Cost: Not for sale
Availability: Unique
Game Notes:
Basic suit: +2D to Strength
for physical attacks, +1D for
energy attacks. Covers head,
torso and arms. Dexterity and
related skills are -1D.
Sensor pod: +1D to search.
Infrared Sensor: Adds +1D to
Perception in darkness
Turbo Projected Grappling
Hook: 20 meter lanyard, uses
missile weapon skill (ranges 0-
3/10/20), spring-barbed hook
(3D+2 damage if used on a live
target).
Winch: capable of lifting 100
kilograms.
Environment filter: Helmet filter
system can prevent harmful
molecules from entering the lungs.
Source: Adventure Journal 3 (page 286)

PDF24    Sende Artikel als PDF