Archiv der Kategorie: Explosivmaterial – Explosiv Stoffe

Detonite Tape

Detonite Tape
Model: Merr-Sonn Munitions Compound Flex-5 Detonite
Tape
Type: Adhesive explosive strip
Scale: Character
Skill: Demolition
Cost: 1,500 (per 5 meters)
Availability: X
Difficulty: 10
Blast Radius: 0-0.5 meters
Damage: 3D
Source: Gundark’s Fantastic Technology (page 44), Rules of
Engagement – The Rebel SpecForce Handbook (page 69)

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Merr-Sonn Shaped Charge

Merr-Sonn Shaped Charge
Model: Merr-Sonn Munitions Pre-shaped Detonite Charge
Type: Shaped charge
Scale: Character or Speeder
Skill: Demolitions
Cost: 200
Availability: 2, R
Difficulty: Moderate
Damage: 2D per charge (plus applicable bonus)
Game Notes: Successful use of the shaped charge increases
the explosion’s damage by +2D.
Source: Gundark’s Fantastic Technology (pages 45-46),
Pirates & Privateers (pages 44-45), Rules of Engagement
– The Rebel SpecForce Handbook (pages 68-69)

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Plasticine Thermite Gel

Plasticine Thermite Gel
Model: Gatrellis Plasticine Thermite Gel
Type: Controlled pyrotechnic explosive
Scale: Character
Skill: Demolitions
Cost: 1,000 per kilogram
Availability: 2, X
Damage: 20D for a full kilogram per round, 2D per hundred
grams per round; three rounds burning time for 0.50
kilograms application.
Game Notes: Ignition by detonator can be achieved by
remote relay. Thermite gel can be shaped, molded, or
stretched, and a full kilo can cover up to 20 square meters. A
character must make a demolitions skill roll to correctly set
the gel; the difficulty is based on how reinforced the target
is (light doors require only a Very Easy total; reinforced
bulkheads could require a Very Difficult total).
Source: Galaxy Guide 11: Criminal Organizations (page
84), Gundark’s Fantastic Technology (page 46), Pirates
& Privateers (page 45), Rules of Engagement – The Rebel
SpecForce Handbook (page 69)

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Blaststick

Blaststick
Model: TasCorp Blaststick
Type: Explosive
Scale: Speeder
Cost: 50 (per stick)
Availability: F
Blast Radius: 0-2/4/6/8
Damage: 3D/2D+2/2D/1D
Game Notes: A blaststick is treated like a grenade for
purposes of determining damage, except they cannot be
thrown. Damage is cumulative if more than one blaststick
is used.
Source: Adventure Journal 15 (page 187)

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Proton Grenade

Proton Grenade
Model: Merr-Sonn Munitions 7-PrG
Type: Proton-based demolition charge
Scale: Speeder
Skill: Demolitions
Cost: 750
Availability: 2, F, R
Blast Radius: 2/5/10
Damage: 5D/4D/3D/2D
Game Notes: An EM pulse is
also given off when grenade
explodes. All computers,
droids, blasters, etc. within 20
meters suffer a stunned/lightly
ionized result.

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Thermal Well

Thermal Well
Model: Alliance-manufactured
Thermal Well
Type: Baradium meltdown
device
Scale: Character
Skill: Demolitions
Cost: Not for sale
Availability: 4
Blast Radius: 0-1
Damage: 10D
Game Notes: Mishaps – such
as rolling a “1” on the Wild Die
– indicate premature explosion.
Source: Rules of Engagement –
The Rebel SpecForce Handbook
(page 70)

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Mesonics Shaped-Charged

Mesonics Shaped-Charged
Explosive
Model: Mesonics Focalized
Explosive
Type: Shaped-charged explosive
Scale: Character or Speeder
Skill: Demolition
Cost: 2,500-3,000
Availability: 2, R or X
Damage: 10D
Game Notes: When the
explosive is set, reduce
the Strength dice of the
target by -1D.
Source: Gundark’s
Fantastic Technology
(page 46)

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Lowickan Firegem

Lowickan Firegem
Type: Natural explosive
Scale: Walker
Skill: Demolitions: Lowickan firegems
Cost: 45,000 each
Availability: 4, X
Blast Radius: 0-50/100/300
Damage: 8D/6D/4D
Game Notes: Lowickan firegems, when exposed to highlevels
of the type of radiation found in starship reactor cores,
detonate in a massive explosion (3D minutes of exposure is
normally necessary for detonation). A firegem causes 1D
of radiation damage after the first hour, increasing the
damage by +1D for each additional hour of exposure unless
handlers are wearing proper radiation gear.
Source: Gundark’s Fantastic Technology (page 45), The
Truce at Bakura Sourcebook (page 139)

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