Archiv der Kategorie: Blaster – Blastergewehre

Dengar’s Riot Gun

Dengar’s Riot Gun
Model: Modified Riot Gun
Type: Stunner
Scale: Character
Skill: Blaster: riot gun
Ammo: 8
Cost: Not available for sale
Availability: 2, X
Fire Rate: 1
Range: 3-5/10/20
Damage: 10D (stun)
Game Notes: Unlike a typical riot gun, this one shoots a
concentrated blast at a single target.
Source: Gamer Magazine

de.pdf24.org    Sende Artikel als PDF   

BlasTech DC-17m ICWS

BlasTech DC-17m ICWS
Model: BlasTech DC-17m Interchangeable Combat System
Type: Assault Blaster Rifl e
Scale: Character
Cost: 1,900
Availability: 3, R or X
Game Notes: As a single action, the wielder may swap out
one set of attachments on the DC-17M ICWS, changing it to
one of its other weapon modes:
– Blaster Attachment
Skill: Blaster: blaster rifl e
Ammo: 60
Range: 3-30/100/300
Damage: 5D
– Sniper Rifl e Attachment
Skill: Blaster: blaster rifl e
Ammo: 20
Fire Rate: 1
Fire Control: 1D (when used for one round of aiming)
Range: 20-50/200/400
Damage: 5D
– Anti-Armor Attachment
Skill: Missile weapons: grenade launcher
Ammo: 4
Fire Rate: 1
Range: 3-30/100/300
Blast Radius: 0-2/4/6
Damage: 7D/5D/3D

PDF24    Sende Artikel als PDF   

Exotac Arms Predator

Exotac Arms Predator
Model: Exotac Arms EXP-7(a) Predator Blaster Rifle
Type: Precision hunting blaster rifle
Scale: Character
Skill: Blaster: blaster rifle
Ammo: 8
Cost: 7,000
Availability: 4, X
Fire Rate: 1
Fire Control: 2D (dual-laser targeting beams)
Range: 3-30/80/350
Damage: 7D
Game Notes: Each time this blaster is fired, the user must
make a Moderate Strength roll to contain the recoil and be
able to fire it next round.
Source: Gundark’s Fantastic Technology (page 33)

PDF24    Sende Artikel als PDF   

Senate Guard Ceremonial Blaster Rifle

Senate Guard Ceremonial Blaster Rifle
Model: Republic Senate
Guard Blaster Rifle
Type: Blaster rifle
Scale: Character
Skill: Blaster: blaster
rifle/Melee combat: stun
prod
Ammo: 100
Cost: 4,000 (7,500 in the
Rebellion Era)
Availability: 4, X
Difficulty: Easy
Range: 3-30/100/300
Damage: 6D (blaster),
5D+2 stun (melee stun
prod)
Game Notes: The gold
and silver weapon packs
a strong stun blast and
comes complete with
a stun prod for crowdcontrol
situations.
Source: Wizards Website

www.pdf24.org    Sende Artikel als PDF   

Boba Fett’s Blaster Rifle

Boba Fett’s Blaster Rifle
Model: Modified BlasTech EE-3 Blaster Rifle
Type: Modified personal weapon
Scale: Character
Skill: Blaster: blaster rifle
Ammo: 30
Cost: Not available for sale
Availability: 2, R
Range: 3-30/120/350*
Damage: 6D*
Game Notes:
Pistol Grip: Allows Fett to fire the weapon with one hand
with no Dexterity penalty).
Scomp-Link: Ties in the weapon’s scope to Fett’s visual
sensors, +1D to blaster. The scomp-link bonus is
cumulative.
Night-Sight: Fett’s modified blaster possesses a night-vision
scope that reduces blaster difficulties by one level when
shooting at night. (The night-scope requires one round
of aiming per shot or no difficulty
modifier is awarded.)
Motion-Sensor: Fett receives a +1D
bonus to search to detect motion
when using his weapon’s scope.
* Note: After Han Solo’s capture,
Fett modified his blaster rifle.
Modifications are as follows:
Range: 3-30/140/400
Damage: 5D+2
Source: Star Wars Trilogy
Sourcebook SE (page 152)

PDF24 Tools    Sende Artikel als PDF   

Stormtrooper Two

Stormtrooper Two
Model: SoroSuub Stormtrooper Two Blaster Rifle
Type: Blaster rifle
Scale: Character
Skill: Blaster: blaster rifle
Ammo: 100
Cost: 1,600
Availability: 2, X
Fire Rate: 1
Range: 3-30/100/300
Damage: 5D+2
Game Notes: If the retractable stock and scope are used for
one round of aiming, the character receives an additional
+1D to blaster.
Source: Galaxy Guide 9: Fragments from the Rim (page
11)

PDF24    Sende Artikel als PDF   

Imperial Munitions Heavy Blaster Rifle

Imperial Munitions Heavy Blaster Rifle
Model: Imperial Munitions’ StarAnvil Heavy Blaster Rifle
Type: Heavy blaster rifle
Scale: Character
Skill: Blaster: blaster rifle
Ammo: 50
Cost: 1,250 (power packs: 25)
Availability: 4, X
Fire Rate: 1
Range: 3-25/50/250
Damage: 5D+2
Game Notes: If the retractable stock and scope are used for
one round of aiming, the character receives an additional
+1D to blaster.
Source: Gundark’s Fantastic Technology (page 34), Arms
and Equipment Guide (page 17)

www.pdf24.org    Sende Artikel als PDF   

Espo Riot Gun

Espo Riot Gun
Model: BlasTech 500 Riot Gun
Type: Riot Gun
Scale: Character
Skill: Blaster: blaster rifle
Ammo: 300
Cost: 1,500
Availability: 2, R
Range: 3-30/100/300
Damage: 5D+1
Game Notes: On constant-fire mode, each “shot” fires
five blasts; holding the trigger down will fire six “shots”
per round. In game terms, once a shot hits in a round, all
following shots at the same or immediately adjacent target
(within one meter) are one difficulty level lower. With this
type of firing mode, it is much easier to shoot down a row of
stormtroopers or other targets.
Source: Gundark’s Fantastic Technology (page 32), Han
Solo and the Corporate Sector Sourcebook (page 117), Arms
and Equipment Guide (page 15)

PDF24 Tools    Sende Artikel als PDF   

“Blast and Smash” Energy Rifle

“Blast and Smash” Energy Rifle
Model: Prax Arms Model AXM-50 “Blast and Smash”
Type: Blaster rifle and micro-grenade launcher
Scale: Character
Skill: Blaster: blaster rifle (for blaster rifle); missile weapons:
micro-grenade launcher (for grenade launcher)
Ammo: 250 (blaster), 30 (micro-grenade launcher)
Cost: 4,500; 250 (bi-pod); 1,000 (micro-grenade magazine),
power pack (100) or backpack power generator (500)
Availability: 3, F or R
Fire Rate: 7 (blaster); 1 (micro-grenade launcher)
Fire Control: 1D (Alliance-modified version only)
Range: 3-25/50/75 (blaster rifle), 5-25/100/200 (microgrenade
launcher)
Blast Radius: 0-2/4/6 (micro-grenade launcher)
Damage: 5D (blaster rifle), 4D/3D/2D (micro-grenade
launcher)
Game Notes: This micro-grenade launcher has a
computerized fire control system. If the character can
make a Moderate Perception roll (this is a free action and
doesn’t count as a skill use, so there are no penalties), the
character can add +1D to hit when the weapons is fired;
if the character is firing at the same target repeatedly,
the character automatically gets the +1D for the second
and following shots. A bi-pod may be attached to the rifle,
adding +1D to the blaster roll.
Alliance-modified version: On constant-fire mode, the rifle
fires a burst of 2 blasts per shot. Once a hit is established,
all following shots against nearby (1 meter) targets are one
difficulty lower.
Source: Galaxy Guide 10: Bounty Hunters (page 84),
Gundark’s Fantastic Technology (pages 29-30), Rules of
Engagement – The Rebel SpecForce Handbook (page 64)

PDF24 Tools    Sende Artikel als PDF   

Blaster Speargun

Blaster Speargun
Model: BlasTech Firearc 49 Speargun
Type: Blaster speargun
Skill: Blaster: blaster rifle
Ammo: Speargun: 3 spears (one
loaded, two side-mounted); blaster: 50
Cost: 300
Availability: 2, R or X
Fire Rate: Speargun 1/3; blaster: 1
Range: Speargun: 3-7/25/50; blaster: 3-20/30/45
Damage: Spear damage 4D/2D/1D; blaster damage 5D/
4D/3D+1 (damages by range)
Game Notes: Above stats do not reflect usual underwater
damage and skill penalties.
Source: The Best of the Adventure Journals – Issues 1-4
(pages 67-68), Gundark’s Fantastic Technology (page 30)

de.pdf24.org    Sende Artikel als PDF   

Modified E-11 Blaster Rifle

Modified E-11 Blaster Rifle
Model: BlasTech E-11/S Blaster Rifle
Type: Modified blaster/slug-thrower
Scale: Character
Skill: Blaster (for blaster), firearms (for slug-thrower)
Ammo: 25 (blaster), 6 (slug-thrower)
Cost: 7,000
Availability: 4, X
Range: 3-30/100/300 (blaster), 3-30/150/400 (slugthrower)
Damage: 5D (blaster), 4D (slug-thrower)
Source: Galaxy Guide 11: Criminal Organizations (page 83),
Gundark’s Fantastic Technology (pages 31-32)

PDF24    Sende Artikel als PDF   

SoroSuub “Firelance”

SoroSuub “Firelance”
Model: SoroSuub
“Firelance” Blaster Rifle
Type: Blaster rifle
Scale: Character
Skill: Blaster: blaster rifle
Ammo: 100
Cost: 1,200 (power packs: 25)
Availability: 2, R or X
Fire Rate: 1
Range: 3-30/100/300
Damage: 5D
Source: Gundark’s Fantastic Technology (pages 33-34),
Arms and Equipment Guide (page 18)

www.pdf24.org    Sende Artikel als PDF   

SoroSuub Heavy Tracker 16

SoroSuub Heavy Tracker 16
Model: SoroSuub “Heavy Tracker” 16 Blaster Rifle
Type: Blaster rifle
Scale: Character
Skill: Blaster: blaster rifle
Ammo: 100
Cost: 1,000
Availability: 1, R
Range: 3-30/100/300
Damage: 5D
Source: Rebel Alliance Sourcebook (pages 99-100), Arms
and Equipment Guide (page 18)

PDF24 Tools    Sende Artikel als PDF   

BlasTech E-11

BlasTech E-11
Model: BlasTech E-11 Military Issue Blaster Rifle
Type: Blaster rifle
Scale: Character
Skill: Blaster: blaster rifle
Ammo: 100
Cost: 1,000 (power packs: 25)
Availability: 1, R
Range: 3-30/100/300
Damage: 5D
Game Notes: If the retractable stock and scope
are used for one round of aiming, the character
receives and additional +1D to blaster.
Source: Gundark’s Fantastic Technology (page 31),
Han Solo and the Corporate Sector Sourcebook
(page 117), Arms and Equipment Guide (page 16)

de.pdf24.org    Sende Artikel als PDF   

Stormtrooper One

Stormtrooper One
Model: SoroSuub Stormtrooper One
(later Freedom One) Blaster Rifle
Type: Blaster rifle
Scale: Character
Skill: Blaster: blaster rifle
Ammo: 100
Cost: 1,000 (power packs: 25)
Availability: 2, X
Range: 3-30/100/300
Damage: 5D
Game Notes: If the retractable stock and scope are used for
one round of aiming, the character receives and additional
+1D to blaster.
Source: Rulebook (page 231), Star Wars Trilogy Sourcebook
SE (page 154), Arms and Equipment Guide (page 16)

PDF24    Sende Artikel als PDF   

Greff-Timms AR-1

Greff-Timms AR-1
Model: Greff-Timms Industrial AR-1 Blaster Rifle
Type: Modified blaster rifle
Scale: Character
Skill: Blaster: blaster rifle
Ammo: 100
Cost: 1,300
Availability: 2, R
Range: 4-40/120/350
Damage: 5D
48
Game Notes: Secondary fire mode launches flares. The rifle
has a barrel-mounted glow rod that can be removed and
replaced with a vibro-bayonet (STR+1D+2).
Source: Hero’s Guide (page 122)

PDF24 Tools    Sende Artikel als PDF