Archiv der Kategorie: Blaster – Schnell-Zieh Blaster

Merr-Sonn Quickfire-4

Merr-Sonn Quickfire-4
Model: Merr-Sonn Model Q4
“Quickfire” Hold-Out Blaster
Type: Hold-out blaster
Scale: Character
Skill: Blaster: hold-out
Ammo: 10
Cost: 300 (power packs: 25)
Availability: 2, R or X
Fire Rate: 1
Range: 3-4/8/12
Damage: 4D
Source: Gundark’s Fantastic Technology (page 25), Arms
and Equipment Guide (page 13)

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Jer’N be’ Milad Microwave Stunner

Jer’N be’ Milad Microwave Stunner
Model: Jer’N Weapons Systems Microwave Stunner
Type: Specialized energy weapon
Scale: Character
Skill: Blaster: hold-out blaster
Ammo: 10
Cost: 175 (power packs: 25)
Availability: 3, X
Range: 3-5/10/20
Damage: 4D (stun)
Game Notes: The weapon’s microwave energy bolt is
invisible, but it does make a distinctive “thrum” sound
as loud as the report of a blaster. An armor’s physical
resistance value may be used to resist this bolt.
Source: Goroth, Slave of the Empire (page 83)

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Naboo Royal Pistol

Naboo Royal Pistol
Model: Theed Arms Royal Pistol
Type: Hold-out blaster
Scale: Character
Skill: Blaster: royal pistol
Ammo: 50
Cost: Not available for sale (power pack: 25)
Availability: 4, R or X
Fire Rate: 1
Range: 3-4/8/12 (short barrel), 3-10/20/30 (long barrel)
Damage: 3D+1
Game Notes: The Naboo royal pistols are custom-made,
and not available to anyone but the Queen and her personal
entourage. When used by the person for whom it was made,
the pistol grants a +1D bonus to blaster skill rolls. The
pistols are equipped with a short barrel and a long barrel.
The short barrel makes the weapon easier to conceal, but
hampers the range somewhat. It takes one action to switch
barrels.
Source: Secrets of Naboo (page 41)

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Merr-Sonn “Happy Surprise”

Merr-Sonn “Happy Surprise”
Model: Merr-Sonn Model J1 “Happy
Surprise” Hold-Out Blaster
Type: Concealable blaster
Scale: Character
Skill: Blaster: hold-out
Ammo: 8
Cost: 325 (power packs: 25)
Availability: 2, R
Fire Rate: 1
Range: 3-5/10/15
Damage: 3D+1
Source: Galaxy Guide 9: Fragments
from the Rim (page 9), Arms and
Equipment Guide (page 13)

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Imperial Arms Model 22T4

Imperial Arms Model 22T4
Model: Imperial Arms Model 22T4 Hold-Out Blaster
Type: Hold-out blaster
Scale: Character
Skill: Blaster: hold-out
Ammo: 7
Cost: 375
Availability: X
Fire Rate: 1
Range: 3-5/10/15
Damage: 3D+1
Source: Galaxy Guide 9: Fragments from the Rim (page 26),
Arms and Equipment Guide (page 13)

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Merr-Sonn B22

Merr-Sonn B22
Model: Merr-Sonn Model B22 “Imperial”
Type: Concealable blaster
Scale: Character
Skill: Blaster: hold-out blaster
Ammo: 10
Cost: 300 (power packs: 25)
Availability: 2, R or X
Fire Rate: 1
Range: 3-4/8/12
Damage: 3D
Source: Gundark’s Fantastic Technology (pages 24-25),
Arms and Equipment Guide (page 13)

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Merr-Sonn Q-2

Merr-Sonn Q-2
Model: Merr-Sonn Munitions Model Q-2 Hold-Out Blaster
Type: Concealable blaster
Scale: Character
Skill: Blaster: hold-out blaster
Ammo: 6
Cost: 275 (power packs: 25)
Availability: 2, R or X
Fire Rate: 1
Range: 3-4/8/12
Damage: 3D
Source: Rulebook (Page 229), Arms and Equipment Guide
(page 13)

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Micro Blaster

Micro Blaster
Model: Gee-Tech 12 Defender MicroBlaster
Type: Micro blaster
Scale: Character
Skill: Blaster: hold-out blaster
Ammo: 2
Cost: 400 (power pack: 10)
Availability: 2, R or X
Fire Rate: 1
Range: 1-5/no effect at further ranges
Damage: 2D+2
Game Notes: Very Difficult search skill roll required for
characters and weapon detectors to find micro blaster.
Weapon cannot be reloaded
Source: Gundark’s Fantastic Technology (page 25), Arms
and Equipment Guide (page 13)

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