Archiv der Kategorie: Nahkampfwaffen – Vibro-Waffen

Jengardin Double-Bladed Vibroblade

Jengardin Double-Bladed Vibroblade
Model: Yalandross PowerMasters Jengardin Millenial
Warrior Double-Bladed Vibroblade
Type: Double-bladed vibroblade
Scale: Character
Skill: Melee combat: vibroblade
Cost: 6,000, 25 (power cells), 75 (front left-side holster
sheath with waist and shoulder straps)
Availability: 4, F, R or X
Difficulty: Difficult
Damage: STR+4D+1 (Maximum 8D)
Game Notes: This is a two-handed weapon and requires the
user’s full concentration. Any attempt to use this weapon
single-handedly increases the difficulty by two levels. Any
attempt to do anything other than attack (melee combat)
or defend (melee parry) with the weapon increases the
difficulty of all actions by two levels (in addition to the onehanded
penalty). If any attack roll while using the weapon
missed by 10 or more points, the user inflicts damage on
him or herself.
Source: Galladinium’s Fantastic Technologies (page 69)

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Double-Bladed Vibrostave

Double-Bladed Vibrostave
Model: Custom Designed Royal Guardsman Weapon
Type: Melee Weapon
Scale: Character
Skill: Melee combat: double-bladed vibrostave
Cost: Not Available for Sale
Availability: 4, X
Difficulty: Moderate
Damage: STR+3D
Game Notes: Proper use of a double-bladed vibrostave
requires the specialization melee combat: double-bladed
vibrostave. Without the proper specialization, the difficulty
to use is Difficult. If properly trained, wielder gains a +5
bonus to all parry rolls.

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Double Vibroblade

Double Vibroblade
Model: Feeorin Double Vibroblade
Type: Double vibroblade
Scale: Character
Skill: Melee combat: double vibroblade
Cost: 750
Availability: 3, R
Difficulty: Difficult
Damage: STR+3D (max: 7D)
Game Notes: Characters with the double vibroblade
specialization gain a +5 bonus to melee parry rolls.
Source: Ultimate Alien Anthology (page 59)

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Duelist Vibrorapier

Duelist Vibrorapier
Model: LaserHone
Duelist Vibrorapier
Type: Personal
combat vibroblade
Skill: Melee combat
Cost: 300
Availability: 2, R
Difficulty: Moderate
Damage: STR+3D
(maximum: 7D)
Source: Gundark’s
Fantastic Technology
(page 14), Pirates &
Privateers (page 42),
Arms and Equipment
Guide (page 30)

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Droid Concealed Vibroblade

Droid Concealed Vibroblade
Model: Varies widely
Type: Concealed melee weapon
Scale: Character
Skill: Melee combat
Cost: 500 credits (basic version), 800 credits (sensor
resistant)
Availability: 2, X
Difficulty: Moderate
Damage: STR+3D (Max: 6D+2)
Game Notes: A concealed vibroblade is typically housed in
the wrist or finger on humanoid droids. The basic version
is not undetectable (an Easy sensors roll reveals the
weapon), though a more-expensive, sensor-masked version
is available (requires a Difficult sensors roll to detect the
weapon).
Source: Cynabar’s Fantastic Technology (page 34)

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Talon Vibrodagger

Talon Vibrodagger
Model: LaserHone Talon Vibrodagger
Type: Personal combat vibroblade
Skill: Melee combat: vibrodagger
Cost: 50
Availability: 2, R
Difficulty: Easy
Damage: STR+2D (maximum: 6D)
Source: Gundark’s Fantastic Technology (pages 13-14),
Pirates & Privateers (page 42), Rules of Engagement – The
Rebel SpecForce Handbook (page 60)

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