Archiv der Kategorie: Private Sternenschiffe

Star Home

 

 

Name/Modell Star Home
Produktion Custom-built Royal Conveyance Kampfbestimmung Customized Luxury Transport
Besitzer/Zugehörigkeit Hapan Queen Mother
Länge 2,500 meters Höhe
Breite Maßstab Capital
Besatzung 9,500, gunners: 112, skeleton 2,500/+10
Passagiere 1,000 Truppen
Geschwindigkeit 3 Atmosphäre
Manövrierfähigkeit 1D+2
Rumpf 3D+2 Schilde 4D+2
Fracht 25,000 metric tons Vorräte 4 years
Kosten Not for sale
Deckung Flughöhe
Navigation Yes (slave rigged adds +1 to astrogation)
Hyperantrieb x3 Reservehyperantrieb x10

 

Sensoren Passiv 75/2D Scanner 150/3D+1 Suche 300/4D+2 Focus 8/7D
Bemerkung

 

Bewaffnung

20 Hapan Turbolaser Batteries

20 Laser Cannons

6 Tractor Beam Emplacements
Feuerbereich

4 on each of the Star Homes’s 5 “legs”

4 on each of the Star Homes’s 5 “legs”

4 on each of the Star Homes’s 5 “legs”, 1 turret mounted ventrally
Maßstab

Starfighter

Fertigkeit

Capital ship gunnery

Capital ship gunnery

Capital ship gunnery
Besatzung

3

2

2
Feuerkontrolle

1D+2

2D

4D
Feuerrate

1/3*

 

Reichweite

3-15/35/75

1-3/12/25

1-5/15/30
Atmosphäre

Schaden

7D

5D

6D

 

Besonderheit * The Hapans have an archaic turbolaser technology. Once fi red, a single turbolaser takes three minutes the normal recharge time of the more standart Imperial turbolasers.
Ausrüstung
Hangar 60 Miy’til Fighters
Modifikatoren Nachfrage Erhältlichkeit
Zeitleiste Prototyp Serienproduktion Rise of the Empire Gute Erhältlichkeit
Quelle The Essential Guide to Vehicles and Vessels (pages 156-157)

Fertigkeiten

Fertigkeiten Raumjäger Rj.Artillerie Rj.Deflektoren.
Sternenschiff 6D Sts.Artillerie 5D+2 Sts.Deflektoren 6D+2
Astrogation 5D Sensoren 4D+2 Fernsteuern
Kommunikation 5D+2

 

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Shriwirr

Shriwirr
Craft: Ssi-ruuvi Shree-class Cruiser
Owner: Ssi-ruuk > New Republic (renamed Sibwarra, or
Flutie)
Era: New Republic
Source: The Essential Guide to Vehicles and Vessels
(pages 140-141)
Type: Ssi-ruuvi heavy battle cruiser
Scale: Capital
Length: 900 meters
Skill: Capital ship piloting: Shree cruiser
Crew: 800 (Ssi-ruuk), 5,000 (P’w’ecks), gunners:
234, skeleton: 400 (Ssi-ruuk), 2,000 P’w’ecks)/+10
Crew Skill: Astrogation 3D+1, capital ship gunnery
5D+2, capital ship piloting 4D, capital ship shields 4D,
sensors 5D
Passengers: 350 (P’w’eck troops)
Cargo Capacity: 5,000 metric tons
Consumables: 1 year
Hyperdrive Multiplier: x1
Hyperdrive Backup: x15
Nav Computer: Yes
Maneuverability: 2D
Space: 6
Hull: 5D+1
Shields: 3D+1
Sensors:
Passive: 30/0D
Scan: 50/1D
Search: 100/2D
Focus: 4/3D
Weapons:
24 Heavy Turbolasers
Fire Arc: 6 front, 6 left, 6 right, 6 back
Crew: 3
Skill: Capital ship gunnery
Fire Control: 1D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 4D
24 Ion Cannons
Fire Arc: 4 turret, 10 front/left/back, 10 front/right/
back
Crew: 3
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 5D
12 Concussion Missle Launchers
Fire Arc: 5 front, 3 left, 3 right, 1 back
Crew: 4
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 2-12/30/60
Atmosphere Range: 6-30/70/150 km
Damage: 5D
24 Heavy Turbolasers
Fire Arc: 6 front, 3 left, 3 right
Crew: 6
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Damage: 4D

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Penumbra

Penumbra
Craft: Modifi ed Shieldship
Owner: Neen Niuvs (sullustan crimelord)
Stock: Page 152
Era: New Republic
Source: Starships of the Galaxy Web Enhancement
(pages 3-4)
Type: Modifi ed shieldship
Scale: Capital
Length: 550 meters
Skill: Capital ship piloting: shieldship
Crew: 16
Crew Skill: Unique, typically 4D in all applicable skills
Cargo Capacity: 20 metric tons
Consumables: 3 months
Cost: 13,180,000 (new)
Hyperdrive Multiplier: x1
Space: 3
Hull: 7D
Shields: 3D
Sensors:
Passive: 10/0D
Scan: 25/1D
Search: 40/2D
Focus: 2/3D
Weapons:
Tractor Beam
Fire Arc: Front
Skill: Capital ship gunnery
Fire Control: 1D
Space Range: 1-5/15/30
Atmosphere Range: 1-5/15/30 km
Damage: 5D

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Mon Remonda

Mon Remonda
Craft: Mon Calamari MC80B Star Cruiser
Owner: New Republic
Stock: Page 202
Era: New Republic
Source: The Essential Guide to Vehicles and Vessels
(pages 118-119)
Type: Heavy assault star cruiser
Scale: Capital
Length: 1,200 meters
Skill: Capital ship piloting MC80B
Crew: 5,156, gunners: 246, skeleton: 1,230 /+ 10
Crew Skill: Astrogation 4D+2*, capital ship gunnery
5D+1*, capital ship piloting 6D*, capital ship shields
5D*, sensors 4D*
*Like the MC80, the Mon Remonda is designed to give
Mon Calamari their +1D bonus for operation in moist
environments. These skill levels do not refl ect these
bonuses.
Passengers: 1,200 (troops)
Cargo Capacity: 15,000 metric tons
Consumables: 1.5 years
Hyperdrive Multiplier: x1
Hyperdrive Backup: x6
Nav Computer: Yes
Maneuverability: 2D+2
Space: 7
Hull: 8D
Shields: 4D*
* The Mon Remonda has an advanced set o backup
shields (8D). When a die of shields is lost, the shield
operators can make an Easy capital ship shields roll to
use on of the backup dice to bring the shields back to a
full 4D
Sensors:
Passive: 50/1D
Scan: 65/2D+1
Search: 115/3D
Focus: 5/4D
Weapons:
48 Turbolaser Batteries
Fire Arc: 12 front, 12 left, 12 right, 12 back
Crew: 1 (12), 2 (10), 3 (26)
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 4D
20 Ion Cannon Batteries
Fire Arc: 8 front, 4 left, 3 right, 4 back
Crew: 1 (6), 4 (6), 12 (8)
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-10/25/50
Atmosphere Range: 2-20/50/100 km
Damage: 3D

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Heart of Flesh

Heart of Flesh
Craft: Qektoth Attack Cruiser
Owner: Qektoth Confederation
Era: Rebellion
Source: The Darkstryder Campaign:The Kathol Rift
(page 83)
Type: Modifi ed strike cruiser
Scale: Capital
Length: 105 meters
Skill: Capital ship piloting
Crew: 38, gunners: 10, skeleton: 6/+10
Crew Skill: Capital ship gunnery 4D+2, capital ship
piloting 5D, capital ship shields 4D+2
Passengers: 50
Cargo Capacity: 100 metric tons
Consumables: 1 year
Hyperdrive Multiplier: x3
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 1D
Space: 3
Atmosphere: 260; 750 km/h
Hull: 4D+2
Shields: 2D+2 (can only cover two arcs at a time)
Sensors:
Passive: 45/2D
Scan: 55/2D+1
249
Search: 100/2D+2
Focus: 4/3D+2
Weapons:
4 Plasma Cannons
Fire Arc: Turret
Crew: 1
Scale: Starfifi ghter
Skill: Starship gunnery
Fire Control: 2D+2
Space Range: 1-7/20/35
Atmosphere Range: 100-700/2/3.5 km
Damage: 5D (not affected by shields)
Bio-Energy Array
Fire Arc: Front
Crew: 6
Skill: Capital ship gunnery
Fire Rate: 1/3
Fire Control: 1D+1
Space Range: 1-30/55/75
Atmosphere Range: 100-700/2/3.5 km
Damage: 4D+1 (not affected by shields)
Starfi ghter Complement: 5 Qektoth starfi ghters

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Harmzuay

Harmzuay
Craft: Kaloth-class Battlecruiser
Owner: Thalassian Slavers
Era: Rise of the Empire
Source: Fragments from the Rim (page 61)
Type: Modifi ed archaic battlecruiser
Scale: Capital
Length: 307 meters
Skill: Capital ship piloting: Kaloth battlecruiser
Crew: 1,240, gunners: 224, skeleton: 540/+15
Crew Skill: Astrogation 6D+2, capital ship gunnery
7D+2, capital ship piloting 6D+2, capital ship shields
6D+2, sensors 6D, starship gunnery 5D
Passengers: 75 (troops)
Cargo Capacity: 6,540 metric tons
Consumables: 6 months
Hyperdrive Multiplier: x2.5
Hyperdrive Backup: x18
Nav Computer: Yes
Maneuverability: 1D+2
Space: 6
Atmosphere: 330; 950 km/h
Hull: 4D+2
Shields: 3D
Sensors:
Passive: 40/1D
Scan: 80/2D
Search: 100/3D
Focus: 5/4D
Weapons:
44 Turbolaser Batteries
Fire Arc: 10 front, 15 left, 15 right, 4 back
Crew: 3
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 700-3/7/15 km
Damage: 3D+2
24 Laser Cannons
Fire Arc: 8 front, 8 left, 8 right
Crew: 3
Scale: Starfi ghter
Skill: Starship gunnery
Fire Control: 2D+2
Space Range: 1-3/12/25
Atmosphere Range: 200-600/2.4/5 km
Damage: 4D
2 Tractor Beam Projectors
Fire Arc: Front
Crew: 10
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-5/15/30
Damage: 4D

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Freejack

Freejack
Craft: Modifi ed Sienar Fleet Systems Patrol Craft IPV 1
Owner: Frei Aycen (pirate)
Stock: Pages 182-183
Era: Rise of the Empire
Source: Starships of the Galaxy (page 103)
Type: Inter-system patrol/customs craft
Scale: Capital
Length: 120 meters
Skill: Capital ship piloting: IPV 1
Crew: 4, gunners: 8, skeleton: 3/+5
Crew Skill: Typically 8D in applicable skills
Passengers: 20
Cargo Capacity: 400 metric tons
Consumables: 9 months
Cost: Not available for sale (3,342,000 estimated)
Hyperdrive Multiplier: x1.5
Nav Computer: Yes
Maneuverability: 2D+1
Space: 7
Atmosphere: 350; 1,000 km/h
Hull: 3D+1
Shields: 2D
Sensors:
Passive: 40/1D
Scan: 80/1D+2
Search: 130/2D
Focus: 4/3D
Weapons:
4 Turbolaser Cannons
Fire Arc: Turret
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 3-15/35/75
Atmosphere Range: 5-30/70/150 m
Damage: 4D
Tractor Beam Projector
Fire Arc: Front
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-5/15/30
Atmosphere Range: 100-500/1.5/3 km
Damage: 4D+1

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Free Lance

Free Lance
Craft: Modifi ed KDY Nebulon-B Frigate
Owner: Urias Xhaxin (rebel privateer)
Stock: Pages 165-166
Era: Rebellion
Source: Pirates & Privateers (page 93)
Type: Escort starship
Scale: Capital
Length: 300 meters
Skill: Capital ship piloting: Nebulon-B
Crew: 854, gunners: 66, skeleton: 307/+10
Crew Skill: Astrogation 4D, capital ship gunnery 4D+2,
capital ship piloting 5D, capital ship shields 5D
Passengers: 75 (45 boarders)
Cargo Capacity: 6,000 metric tons
Consumables: 2 years (6 months in stock)
Cost: Not for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 1D+1
Space: 4
Atmosphere: 280; 850 km/h
Hull: 4D
Shields: 2D+1
Sensors:
Passive: 40/1D
Scan: 75/2D
Search: 150/3D
Focus: 4/4D+2
Weapons:
10 Turbolaser Batteries
Fire Arc: 4 front, 3 left, 3 right
Crew: 2 (8), 4(2)
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 2-6/24/50 km
Damage: 4D
2 Ion Cannons
Fire Arc: Front
Crew: 1
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-10/25/50
Atmosphere Range: 2-20/50/100 km
Damage: 3D
12 Laser Cannons
Fire Arc: 6 front, 2 left, 2 right, 2 back
Crew: 1 (8), 2 (4)
Scale: Starfifi ghter
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 2-6/24/50 km
Damage: 2D
2 Tractor Beam Projectors
Fire Arc: Front
Crew: 12
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 4D

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Votris

  • Name/Modell: Votris
  • Produktion: Graphis Sekte
  • Kampfbestimmung: Sun Jammer
    • Länge: 605m; 260.000m Sonnensegelfläche
    • Rumpfdurchmesser Dünnste Stelle: 140m
    • Rumpfdurchmesser Dickste Stelle: 210m
    • Maßstab: Sternenschiff
    • Besatzung: 4 – 62
    • Geschwindigkeit:
      • Segelantrieb – mit dem Sonnenwind (1w) – Gegen den Wind (1w / 2)
      • Ionentriebwerk: 5
    • Atmosphäre: Repulsoren 475/ 1300 km/h
    • Manövrierfähigkeit:
      • 1w im All
      • 3w in der Atmosphäre (Repulsoren)
    • Rumpf:
      • 4w+2 Hauptrumpf
      • 1w+2 Sonnensegel
    • Schilde:
      • 5w+1 Partikelschilde. Schilde können um 2w Verstärkt werden.
      • 6w+2 Energieabsorptionsschilde. Schilde können um 3w Verstärkt werden.
    • Fracht: 5000 metrische Tonnen
    • Vorräte: 6 Monate
    • Kosten: Nicht erhältlich
    • Passagiere: 50
  • Navigation: Computer und Navigationskarten
    • Hyperantrieb: x2
    • Reservehyperantrieb: x10
  • Sensoren:
    • Passiv: 30/2w
    • Scanner: 50/2w+2
    • Suche: 75/3w
    • Focus: 5/3w+2
    • Bemerkung:
  • Bewaffnung: 2 Doppel Laserkanonen
    • Feuerbereich: 2 Türme
    • Maßstab: Raumjäger
    • Fertigkeit: Raumjägerartillerie
    • Feuerkontrolle: 3w+1
    • Reichweite: 1-8km/25km/40km
    • Atmosphäre: 100-800/2,5/4km
    • Schaden: 4w+2 (Feuert 3 mal pro Runde)
  • Besonderheit: Die Energieabsorptionsschilde Nehmen die Energien auf Anstatt sie zu reflektieren und leiten die Energien zum Speicherkern. Ebenso nehmen die Sonnensegel Energien auf. (Ca 200 Punkte bei Normaler Sonne, liegt im ermessen des Spielleiters). Der Speicherkern sind 7 Gigantkristalle die jeweils 15.000 Punkte absorbieren können. Die Energie wird vollständig aus diesem Kern bezogen. Der Hyperantrieb braucht für einen Sprung 1000 Punkte. Die Waffen werden in Höhe des Trefferwurfes und des Schadens abgezogen. Die Absorpionsschilde Brauchen zum Aufbau 2000 Punkte. Die Partikelschilde 1000 Punkte. Der Ionenantrieb verbraucht pro Stunde 500 Punkte.
    • Tarntechnologie: Die Graphis haben Tarnschilde entwickelt die einen bestimmten Frequenzbereich ausspart und können so ganz geziehlt wellen um ihr Schiff herum lenken. Das klappt aber nur in einem gewissen Frequenzbereich. Sie können also entweder das Schiff gegen Sicht oder Sensoren oder infrarot usw Schützen. Dieses Schiff hat insgesamt 3 Tarnfeldgeneratoren. Sie können sich also gegen 3 Frequenzbereiche Schützen. Zur Aktivierung eines jeden Schildes sind 200 Punkte notwendig.
  • Ausrüstung: Diese Schiff hat einen Hangar und kann 7 Fähren und 8 Raumjäger aufnehmen.
  • Modifikatoren:
    • Nachfrage: Keine ist ein Einzelschiff.
  • Zeitleiste: Hoch Imperium
    • Prototyp: Bau 5 Jahre nach Schlacht von Yavin.
    • Serienproduktion: nie
    • Gute Erhältlichkeit: nie
  • Fertigkeiten: Elite bis Veteran
    • Sternenschiff: 5w+1
    • Sternenschiff Artillerie: 5w
    • Sternenschiff Deflektoren: 6w
    • Sensoren: 6w
    • Kommunikation: 4w+2
    • Astrogation: 7w+1
    • Fernsteuern: 5w
    • Kommandieren: 4w+1
  • Quelle: Michael Föhr
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Fa-Loh-Sui

Fa-Loh-Sui
Craft: Corellian Engineering Corporation Corvette
Owner: Abin-Ral-Xufush (tiss’shar pirate)
Stock: Pages 166-167
Era: Rebellion
Source: Pirates & Privateers (page 103)
Type: Mid-sized multi-purpose vessel
Scale: Capital
Length: 150 meters
Skill: Capital ship piloting: Corellian Corvette
Crew: 50, gunners: 12, skeleton: 20/+5
Crew Skill: Astrogation 5D, capital ship gunnery 6D+2,
capital ship piloting 5D+2, capital ship shields 6D
Passengers: 20
Cargo Capacity: 3,000 metric tons
Consumables: 1 year
Cost: 1.5 million (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 2D
Space: 6
Atmosphere: 330; 950 km/h
Hull: 4D
Shields: 2D
Sensors:
Passive: 40/1D
Scan: 80/2D
Search: 100/3D
Focus: 5/4D
Weapons:
4 Double Turbolaser Cannons
Fire Arc: 2 turret, 1 left/back, 1 right/back
Crew: 2
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 6D
Ion Cannon
Fire Arc: Front/left
Crew: 1
Skill: Capital ship gunnery
247
Fire Control: 3D
Space Range: 1-10/25/50
Atmosphere Range: 2-20/50/100 km
Damage: 3D
Tractor Beam
Fire Arc: Front/right
Crew: 1
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 6D

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Eye of Shiblizar

Eye of Shiblizar
Craft: Modifi ed Ulig Abaha Dimel attack ship
Owner: Magg and Zlarb’s slavery ring
Era: Rise of the Empire
Source: Han Solo and the Corporate Sector Sourcebook
(pages 98-99)
Type: Antiquated attack ship
Scale: Capital
Length: 95 meters
Skill: Archaic starship piloting
Crew: 23, gunners: 43, skeleton: 16/+20
Crew Skill: Archaic starship piloting 3D+1, astrogation
4D, capital ship gunnery 3D+2, starship gunnery 4D
Passengers: 34 (troops)
Cargo Capacity: 600 tons (660 tons when pinnaces are
mounted externally)
Consumables: 3 weeks
Cost: 450,000 (after refi tting)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x16
Nav Computer: Limited to fi ve jumps
Maneuverability: 1D
Space: 5
Atmosphere: 260; 750 km/h
Hull: 2D+1
Shields: 2D
Sensors:
Passive: 12/0D
Scan: 25/1D
Search: 50/1D+2
Focus: 5/2D+1
Weapons:
10 Double Laser Cannons
Fire Arc: 4 front, 2 rear, 2 left, 2 right
Crew: 3
Scale: Starfifi ghter
Skill: Starship gunnery
Fire Control: 1D
Space Range: 3-10/15/30
Atmosphere Range: 150-500/750/1.5 km
Damage: 5D+2
Ion Cannon
Fire Arc: Turret
Crew: 7
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-10/25/50
Atmosphere Range: 50-100/125/250 m
Damage: 3D
Tractor Beam Projector
Fire Arc: Front
Crew: 6
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere Range: 100-500/1.5/3 km
Damage: 5D

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Errant Venture

Errant Venture
Craft: Heavily modifi ed Kuat Drive Yards Imperial II Star
Destroyer
Owner: Booster Terrik (smuggler)
Stock: Page 188
Era: New Republic
Source: The New Jedi Order Sourcebook (page 117)
Type: Star Destroyer
Scale: Capital
Length: 1,600 meters
Skill: Capital ship piloting: Star Destroyer
Crew: 4,780
Crew Skill: All appropriate skills at 4D
Passengers: 30,000
Cargo Capacity: 49,000 metric tons
Consumables: 5 years
Cost: Not for sale (estimated value is 145 million
credits)
Hyperdrive Multiplier: x1
Hyperdrive Backup: x8
Nav Computer: Yes
Maneuverability: 1D
Space: 6
Hull: 7D+1
Shields: 2D+2
Sensors:
Passive: 50/1D
Scan: 100/3D
Search: 200/4D
Focus: 6/4D+2
Weapons:
10 Turbolasers
Fire Arc: 4 right, 4 left, 2 front
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 3-15/36/75
Atmosphere Range: 6-30/72/150 km
Damage: 5D
10 Ion Cannons
Fire Arc: 4 right, 4 left, 2 front
246
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-10/25/50
Atmosphere Range: 2-20/50/100 km
Damage: 4D
2 Tractor Beams
Fire Arc: Front
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 6D

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Enforcer One

Enforcer One
Craft: Core Galaxy Systems Dreadnaught
Owner: Bogga the Hutt (crimelord)
Era: Old Republic
Source: Tales of the Jedi Companion (page 114), The
Essential Guide to Vehicles and Vessels (pages 48-49)
Type: Modifi ed Dreadnaught
Scale: Capital
Length: 900 meters
Skill: Capital ship piloting: dreadnaught
Crew: 45, gunners: 20, skeleton: 25/+15
Crew Skill: Astrogation 3D, capital ship gunnery 4D+1,
capital ship piloting 4D, capital ship shields 4D, sensors
2D+2
Passengers: 50
Cargo Capacity: 3,000 metric tons
Consumables: 2 weeks
Cost: 900,000 (new), 500,000 (used)
Hyperdrive Multiplier: x10
Hyperdrive Backup: x22
Maneuverability: 1D
Space: 4
Atmosphere: 275; 800 km/h
Hull: 5D
Shields: 3D; 4D
Sensors:
Passive: 20/1D
Scan: 45/2D
Weapons:
Heavy Turbolaser
Fire Arc: Front
Crew: 3
Skill: Capital ship gunnery
Fire Control: 1D+2
Space Range: 1-8/15/30
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 9D
16 Laser Cannons
Fire Arc: 4 front, 4 back, 4 left, 4 right
Crew: 1
Scale: Starfi ghter
Skill: Starship gunnery
Fire Control: 2D+2
Space Range: 1-3/7/10
Atmosphere Range: 50-100/250/400 m
Damage: 2D+1
4 Tractor Beam Projectors
Fire Arc: 1 front, 1 back, 1 left, 1 right
Crew: 2
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-3/12/20
Atmosphere Range: 2-6/15/40 km
Damage: 4D+2

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Emancipator & Liberator

Emancipator & Liberator
Craft: Kuat Drive Yards’ Imperial I Star Destroyer
Owner: New Republic
Stock: Pages 186-187
Era: New Republic
Source: Dark Empire Sourcebook (pages 98-100)
Type: Modifi ed star destroyer
Scale: Capital
Length: 1,600 meters
Skill: Capital ship piloting: Star Destroyer
Crew: 28,115, gunners: 168, skeleton: 2,300/+15
Crew Skill: Astrogation 4D+1, capital ship gunnery
5D+2, capital ship piloting 5D+2, capital ship shields
4D+1, sensors 5D
Passengers: 8,500 (troops)
Cargo Capacity: 36,000 metric tons
Consumables: 1 year
Hyperdrive Multiplier: x1 1/2
Hyperdrive Backup: x8
Nav Computer: Yes
Maneuverability: 1D+2
Space: 6
Hull: 7D
Shields: 3D
Sensors:
Passive: 60/1D
Scan: 115/3D
Search: 200/4D
Focus: 7/5D
Weapons:
60 Turbolaser Batteries
Fire Arc: 20 front, 20 left, 20 right
Crew: 1 (40), 2 (20)
Skill: Capital ship gunnery
Fire Control: 4D
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Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 5D
60 Ion Cannons
Fire Arc: 20 front, 15 left, 15 right, 10 back
Crew: 1 (50), 2 (10)
Skill: Capital ship gunnery
Fire Control: 2D+2
Space Range: 1-10/25/50
Atmosphere Range: 2-20/30/60 km
Damage: 3D
6 Proton Torpedo Launchers
Fire Arc: Front
Crew: 3
Skill: Capital ship gunnery
Fire Control: 3D+2
Space Range: 2-12/30/60
Atmosphere Range: 200-1.2/3/6 km
Damage: 6D+1

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Dead Reckoning

Dead Reckoning
Craft: Modifi ed Corellian Space Cruiser
Owner: Rif Taranu (smuggler)
Stock: Pages 153-154
Era: Rebellion
Source: Starships of the Galaxy (page 92)
Type: Modifi ed transport
Scale: Capital
Length: 115 meters
Skill: Capital ship piloting: Corellian space cruiser
Crew: 6
Crew Skill: Typically 6D in applicable skills
Passengers: 8
Cargo Capacity: 1,500 metric tons
Consumables: 6 months
Cost: Not available for sale (1,673,000 estimated)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 1D
Space: 6
Atmosphere: 330; 950 km/h
Hull: 4D+2
Shields: 2D+2
Sensors:
Passive: 40/1D
Scan: 80/2D
Search: 100/3D
Focus: 5/4D
Weapons:
2 Double Turbolaser Cannons
Fire Arc: Partial turrets (front, left, right)
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 4D+2
2 Small Concussion Missile Launchers
Fire Arc: Front
Scale: Starfifi ghter
Skill: Starship gunnery
Ammo: 8 missiles each
Fire Control: 2D
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700 m
Damage: 8D

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Dark Revenge

Dark Revenge
Craft: Corellian Engineering Corporation Gunship
Owner: Dharus (pirate leader)
Stock: Pages 171-172
Era: Rise of the Empire
Source: Fragments from the Rim (page 65)
Type: Modifi ed mid-sized anti-starfi ghter warship
Scale: Capital
Length: 120 meters
Skill: Capital ship piloting: Corellian Gunship
Crew: 45, gunners: 46, skeleton: 8/+10
Crew Skill: Astrogation 4D, capital ship gunnery 5D+2,
capital ship piloting 4D+2, capital ship shields 4D+2,
sensors 4D
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Cargo Capacity: 300 metric tons
Consumables: 5 months
Cost: Not for sale
Hyperdrive Multiplier: x1.5
Hyperdrive Backup: x8
Nav Computer: Yes
Maneuverability: 2D+2
Space: 7
Atmosphere: 350; 1,000 km/h
Hull: 4D+2
Shields: 3D
Sensors:
Passive: 40/1D
Scan: 80/1D+2
Search: 100/2D+2
Focus: 4/3D+1
Weapons:
8 Double Turbolaser Batteries
Fire Arc: 2 front, 3 left, 3 right
Crew: 2
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 600-3/7/15 km
Damage: 4D+2
6 Quad Laser Cannons
Fire Arc: 3 left, 3 right
Crew: 3
Scale: Starfifi ghter
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 5D
4 Concussion Missile Tubes
Fire Arc: 2 front, 2 back
Crew: 3
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 2-12/30/60
Atmosphere Range: 200-1.2/3/6 km
Damage: 9D

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Chu’unthor

Chu’unthor
Craft: Chu’unthor
Owner: Jedi Order
Era: Old Republic
Source: Power of the Jedi Sourcebook (pages 132-134),
The Essential Guide to Vehicles and Vessels (pages 20-
21)
Type: Mobile Jedi Academy
Scale: Capital
Length: 2 kilometers
Skill: Capital ship piloting: Chu’unthor
Crew: 4,000
Crew Skill: 4D in all applicable skills
Passengers: 10,000
Cargo Capacity: 40,000 tons
Consumables: 1 month
Hyperdrive Multiplier: x2
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 0D
Space: 2
Hull: 8D
Shields: 3D
Sensors:
Passive: 50/1D
Scan: 100/3D
Search: 200/4D
Focus: 6/4D+2
Weapons:
8 Tractor Beam Projectors
Fire Arc: 4 front, 1 left, 1 right, 2 rear
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 7D

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Backstab

Backstab
Craft: Corellian Engineering Corporation Corvette
Owner: Khuiumin Survivors (pirates)
Stock: Pages 166-167
Era: Rise of the Empire
Source: Fragments from the Rim (page 60)
Type: Modifi ed mid-sized multi-purpose vessel
Scale: Capital
Length: 150 meters
Skill: Capital ship piloting: Corellian Corvette
Crew: 145. gunners: 19, skeleton: 25/+10
Crew Skill: Astrogation 7D, capital ship gunnery 7D+2,
capital ship piloting 6D, capital ship shields 5D, sensors
5D
Passengers: 40, 20 (troops)
Cargo Capacity: 2,500 metric tons
Consumables: 1 year
Cost: Not for sale
Hyperdrive Multiplier: x1
Hyperdrive Backup: x2
Nav Computer: Yes
Maneuverability: 2D+2
Space: 6
Atmosphere: 330; 950 km/h
Hull: 4D+2
Shields: 2D+2
Sensors:
Passive: 40/1D
Scan: 80/2D
Search: 100/3D
Focus: 5/4D
Weapons:
8 Double Turbolaser Batteries
Fire Arc: 3 front, 2 left, 2 right, 1 back
Crew: 2
Scale: Starfifi ghter
Skill: Starship gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 6-3/7/15 km
Damage: 4D+2
Ion Cannon
Fire Arc: Turret
Crew: 3
Skill: Capital ship gunnery
Fire Control: 2D+2
Space Range: 3-10/25/30
Atmosphere Range: 2-20/50/100 km
Damage: 3D

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Another Chance

Another Chance
Craft: Refi tted Alderaanian War Frigate
Owner: Alderaan Government
Era: Rise of the Empire
Source: Classic Adventures: Volume Two (page 58)
Type: Armory ship
Scale: Capital
Length: 250 meters
Skill: Capital ship piloting: Alderaanian war frigate
Crew: 700 (droids)
Crew Skill: Astrogation 3D,capital ship piloting 4D,
capital ship shields 5D
Cargo Capacity: 2,000 metric tons
Consumables: 1 year
Cost: Not for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Nav Computer: Yes
Maneuverability: 2D
Space: 8
Atmosphere: 365; 1,050 km/h
Hull: 6D
Shields: 2D+2
Sensors:
Passive: 10/0D
Scan: 25/1D
Search: 40/2D
Focus: 2/3D
Weapons:
4 Medium Ion Cannons (fi re
separately)
Fire Arc: Front
Crew: 2
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-
300/1.2/2.5 km
Damage: 4D
10 Quad Turbolaser Batteries
(fi re separately)
Fire Arc: 3 front, 3 left, 3 right,
1 back
Crew: 1
Scale: Starfifi ghter
Skill: Starship gunnery
Fire Control: 4D
Space Range: 1-5/10/17
Atmosphere Range: 100-
500/1/1.7 km
Damage: 5D

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